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Helionox Review

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06 Sep 2018 09:00 #281173 by AndrewMcAlpine

In Space, No One Can Hear You Think.

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06 Sep 2018 09:30 #281174 by Josh Look
Replied by Josh Look on topic Helionox Review
I’d been interested in this, but I think it’s ultimately a pass for me. I’ve always liked deckbuilding as a mechanic, but I only really loved any one deckbuilding game until we started seeing games where it wasn’t the only mechanic. Thinkier deckbuilders are interesting, and I liked Core Worlds for some time, but I think it messes too much with the pacing. There’s something about the mechanic that makes me feel like an addict. I can’t wait to buy more cards and see my next hand, and I want it to come back around to me ASAP. To me, that’s where the genre really shines.

I love Tyrants of the Underdark, Clank! and, most of all, Quest for El Dorado for giving some more tactical elements without slowing things down too much.
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06 Sep 2018 10:55 #281177 by LazarusTNT
Replied by LazarusTNT on topic Helionox Review
Damning with faint praise FTW

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06 Sep 2018 17:09 #281211 by AndrewMcAlpine
Replied by AndrewMcAlpine on topic Helionox Review

Josh Look wrote: I love Tyrants of the Underdark, Clank! and, most of all, Quest for El Dorado for giving some more tactical elements without slowing things down too much.


Yeah, Helionox is a much slower, more deliberate game than any of these. The question is, does that extra brain burn lead to more fun? For some the answer will be yes, but I think I'm more of a fan of the three games you've listed.

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