The more Martin Wallace tells me about Wildlands, the more impressed I get. It's clearly built on his wargaming roots but has evolved to become a quick-playing asymmetric game of fantasy combat. He tells me it's easy to learn, playable out of the box, but with plenty of mechanical depth.
I have always been looking for an elegant low-entry skirmish game that had a fantasy setting and interesting mechanics.
This seems to be that game. Have high hopes I can get people to play Wildlands who usually don't digg combat-heavy games.