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Discount Dive #4: Black Fleet

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09 Nov 2018 07:50 #285735 by WadeMonnig

...Yo-ho-ho, and a bottle of rum! (Can we still say that?)

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09 Nov 2018 07:57 #285736 by WadeMonnig
"Whatever happened to we rape, we pillage?"

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09 Nov 2018 08:03 #285737 by stoic
Replied by stoic on topic Discount Dive #4: Black Fleet
I got "space herpes" after watching that video.
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09 Nov 2018 08:24 #285741 by repoman
I've said it before and I say it again: Black Fleet is the most under rated game in years.

It's all the pirate goodness you'd ever want in a game with a low overhead in terms of rules. The production is fantastic and it plays in 90 min or so. Maybe less.
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09 Nov 2018 08:59 #285751 by Jackwraith
Yep. I love the greater story complexity of Merchants and Marauders, but the sheer elegance of a lot of what makes up Black Fleet makes me feel no concern whatsoever about having two pirate games that, in broad terms, do essentially the same thing. I really enjoy it.
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09 Nov 2018 09:22 #285759 by Michael Barnes
Holy shit dude, Ice Pirates. I saw it in the theater. When is someone going to do a Kickstarter Ice Pirates game.

Black Fleet is great. I also prefer it to M&M.
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09 Nov 2018 09:27 #285760 by Josh Look
M&M is a mess, with bits that straight up don’t work (the AI ships), the illusion of choice (you could play against type of your captain, by why hinder yourselve to such a crippling extent?) and combat that is amongst the worst examples of convoluted game design in an era of gaming that was all about convoluted game design.

Black Fleet is kind of perfect at what it does. Love it.
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09 Nov 2018 09:29 #285761 by SuperflyPete

repoman wrote: I've said it before and I say it again: Black Fleet is the most under rated game in years.

It's all the pirate goodness you'd ever want in a game with a low overhead in terms of rules. The production is fantastic and it plays in 90 min or so. Maybe less.


Could not agree more. It’s everything anyone could want - player interaction, brevity, multitudinous effective strategies, pretty art, great pieces.
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09 Nov 2018 09:47 #285766 by RobertB
Merchants and Marauders in 60 minutes, what's not to love?
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09 Nov 2018 09:56 #285769 by Sevej
Replied by Sevej on topic Discount Dive #4: Black Fleet
It's a difficult thing for me, since it occupies the same "slot" as Survive. I picked Survive, but either would have been fine.

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09 Nov 2018 12:38 - 09 Nov 2018 12:41 #285803 by Colorcrayons
I don't have much to add, since I'm the guy who renamed this game into "Asshole Pirates". Its criminally underrated, yet at the same time, it's relative obscurity is somewhat deserved, in a weird way.

I think there is room for this game, even if you own both merchants and Marauder's and survive.

It may meet somewhere between those games, but is complimentary rather than competing with them for table time.

Especially survive. Playing them on the same night is the making of a good, light schadenfreude themed game night. (And any game night that includes mutually assured schadenfreude is a good game night in my book)
Last edit: 09 Nov 2018 12:41 by Colorcrayons.
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09 Nov 2018 16:32 #285817 by WadeMonnig
If I could change one thing in the game, and it might ruin the sheer sleekness off it, I'd make the power cards laid out on a tableau and you would get to pick one of each level to purchase along the way instead of them being dealt out. Just so you would have more personalized pirates/merchants. I guess there is nothing stopping me from trying it.

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09 Nov 2018 16:45 #285818 by WadeMonnig

Colorcrayons wrote: I don't have much to add, since I'm the guy who renamed this game into "Asshole Pirates".


The guy who "Colorfully" renamed it. Get it? Colorcrayons, Colorfully? It's what passes for wit and a shoutout in my world :)

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09 Nov 2018 17:08 #285825 by SuperflyPete
  • WadeMonnig wrote: If I could change one thing in the game, and it might ruin the sheer sleekness off it, I'd make the power cards laid out on a tableau and you would get to pick one of each level to purchase along the way instead of them being dealt out. Just so you would have more personalized pirates/merchants. I guess there is nothing stopping me from trying it.


    This would add a FU layer as well if the tiers were first come first served; the leader gets their choice of all of them in each tier.
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