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Flashback Friday - Power Grid - Love it or Hate It? Do you Still Play It?
Love it or hate it? Do you still play it?
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Sometimes I think about replaying it and I look at that smarmy dude with a white coat holding a stupid clipboard and turning a dumb dial and I know in in his head he is fantasizing about math and the sick job it got him in the energy sector and how he'll have an amazing time retiring when he's fifty-five and he'll hike the alps and visit his grandchildren while I, a person who did not like math, will probably have a heart attack in front of a group of 18-year olds who will watch me fall down and sputter on the ground before going back to snapchat on their phones and I think no, perhaps this one isn't for me.
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- southernman
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- TOTALLY WiReD
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This one will never be sold.
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- Jackwraith
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- Ninja
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- Maim! Kill! Burn!
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- SuperflyPete
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- Salty AF
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- SMH
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- southernman
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SuperflyTNT wrote: I never liked it, and would rather not play if asked.
If I ever make it over the pond for gaming I will have this under my wing and will try and get a snap of you looking very uncomfortable (although with your strategy and math skills you'd probably whip my ass).
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- Black Barney
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- 10k Club
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btw, i still have trouble believing this was the actual box art chosen for this game (even though I owned the game for years). I don't want to be in the boardroom where the guy pitches this idea. "labcoat... dials... need i say more?"
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- Legomancer
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- Dave Lartigue
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- southernman
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Shellhead wrote: I played Power Grid once, maybe in 2005. I didn't like it because the theme and the gameplay made it seem like an unpaid job.
Ha ha - I was waiting for your post, I seem to remember reading your comment in previous discussions on PG. A spreadsheet game for you

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- ChristopherMD
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- Michael Barnes
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- HYPOCRITE
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I think it had an immensely satisfying feedback loop. You buy a thing that turns on the lights in X cited when you put resources on it that you buy from a wonderful Supremacy-style market. But you have to buy the cities too and pay more in competitive markets. The more lights you turn on, the more money you get to try to buy more things to light up more cities.
It’s genius. You have the raw material, the processor, and the output in a very clear relationship to profitability. I HATE math and I’ve never found its numbers to be anything less than easy to grasp and use to make a good decision.
But I didn’t always love it- I used to hate the last turn power up victory measure. But now it makes perfect sense, you are building up to that bar which is fluid based on the success of other players.
It’s one of the best economic games. I find it has a lot in common with the heavier train games but without the length and greater complexity.
As far as the box goes, I love it. I love how purposefully,
Teutonically stoic it is and I love he green. I greatly prefer the chunky stylized art to the more recent edition.
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- san il defanso
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- ENDUT! HOCH HECH!
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It is also the game that has had the most universal appeal across all of the places I've lived. Between Kansas, Texas, Michigan, and the Philippines, I've never had trouble finding a game of Power Grid.
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- fastkmeans
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Shellhead wrote: I played Power Grid once, maybe in 2005. I didn't like it because the theme and the gameplay made it seem like an unpaid job.
Just set up a Patreon link people can click on when you play
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