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Andy's Industrial Opinion Factory #3 - Arkham Horror 3rd Edition, Heroes of Terrinoth, Keyforge
- AndrewMcAlpine
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It's one of those things that will probably slip its way into an order over the next year or two. And then my spouse will look at me, try it, and be like "why didn't we just take the extra time to set up the original?" like she did with Eldritch Horror---also known in our house as "lose a turn."
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I'll still try it given the chance though.
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- Jackwraith
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- san il defanso
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Josh Look wrote: I do not foresee this edition being as replayable with out a steady influx of expansion materials
I had a sneaking suspicion this would be the case, which is why I passed on it. What I really want is a fun adventure-style experience that 1) won't require an expansion after 10 plays and 2) doesn't cost a mint at retail. Does that game exist, at least since I last purchased a game like this, circa 2012 or so?
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I say this just because I've got both expansions for Tragedy Looper, and we've played the first box of 10 and I think 3 of the ones in the first expansion. It's probably a little easier to get a group for AH, but I don't own it and have somehow managed to not play it once yet anywhere.
"I can only play this 3-hour game 10 times in the next 6 months before the expansion drops" isn't a problem I currently have.
At the same time, I haven't touched X-wing 2e despite it being one of my favorite games. The setup time has nearly killed it for me.
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- SuperflyPete
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Also, you wouldn't happen to know Dwight Evan Young, would you, Andy?
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Jexik wrote: Those with AH 2nd, how many have you played it 10 times? How many of those games involved expansions? If each expansion adds another 5-10 scenarios, I don't see it being a problem unless you really love it, at which point you got a pretty good return on it.
I was already a big fan of Arkham Horror 1st when 2nd edition came out and blew it away. My gaming group of that time quickly became obsessed with Arkham Horror 2nd, and we probably played at least 40 games with the base set. We were actually losing interest at that point, because the 2nd edition base set alone is practically a solved game. Focus on sealing six gates and you will win 90% of the time. The first small box expansion made the game a little more challenging, but it took the Dunwich big box expansion to make the game a serious challenge again. By the time there were at least two big and two small expansions, Arkham Horror reached a state of offering a big sandbox of replay, and additional expansions expanded the possibilities almost endlessly. By now, I have probably played 150 games of Arkham Horror 2nd.
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My copy, perhaps 10. Total easily 30. For me I prefer to mix in the base, 1 small, and 1 big expansion; or if time is shorter base and 1-2 small boxes. Of course we pull from all the possible characters, all possible bosses, all possible monsters each time. Messing with the decks was a pain before, but with the companion app, I just toggle the expansions in the app and I only have to mess with the Mythos Deck. I suppose sometimes we just ignored off expansion Mythos cards and redrew rather than cleaning the deck in between games sometimes.Jexik wrote: Those with AH 2nd, how many have you played it 10 times? How many of those games involved expansions? If each expansion adds another 5-10 scenarios, I don't see it being a problem unless you really love it, at which point you got a pretty good return on it.
That way we can set a theme without too much overhead. Putting everything together in one box dilutes the theme, but if you keep it to 1-2 expansions at a time (especially thematically comparable ones) it can have enough for my tastes.
Only reason we didn't play more was because we only lived in the same country for six years and we had newborns/young children at the time.
The difference between 2nd and 3rd it would seem would be 3rd edition games and scenarios are focused and you play one, 2nd can be jumbled together or not based on individual preference.
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- AndrewMcAlpine
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SuperflyTNT wrote: What kind of factory isn't, by definition, industrial?
Also, you wouldn't happen to know Dwight Evan Young, would you, Andy?
Hmm... maybe a hit factory? Let's just say that it's my opinions that are industrial.
Never heard of Dwight Evan Young, what's he all about?
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- AndrewMcAlpine
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san il defanso wrote:
Josh Look wrote: I do not foresee this edition being as replayable with out a steady influx of expansion materials
I had a sneaking suspicion this would be the case, which is why I passed on it. What I really want is a fun adventure-style experience that 1) won't require an expansion after 10 plays and 2) doesn't cost a mint at retail. Does that game exist, at least since I last purchased a game like this, circa 2012 or so?
Merchants and Marauders?
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