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Kevin Klemme
March 09, 2020
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Mycelia Board Game Review

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River Wild Board Game Review

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November 30, 2023
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Outback Crossing Review

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My Woefully Incomplete and Wholly Inaccurate Best of 2018 Guide

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01 Jan 2019 02:00 #289028 by WadeMonnig

If you are searching for the definitive best of 2018 boardgame guide, look further. This isn’t it. This is a woefully incomplete and wholly inaccurate guide of the best and most notable games that I personally played in 2018. You won’t find your traditional categories here and, I would venture to say, you won’t find the traditional winners. This isn’t your father’s “best of” list…unless you happen to be one of my kids’ reading this, then, actually, this is your father’s “best of" list.

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02 Jan 2019 06:45 #289029 by hotseatgames
Much appreciated! I myself have never had the pleasure of finding it in a store. In fact, I’ve never found a store that had even heard of it.
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02 Jan 2019 08:20 - 02 Jan 2019 08:22 #289034 by charlest
Inis is special, glad to see it here. Also, Werewords is ridiculously fun and the game I've played the most over the past 18 months.

I'm curious how SEAL Team Flix will be viewed long-term. I think it may be forgotten due to its setting and subject matter, which doesn't appeal to the majority of tabletop gamers. I do think it's one of the best dexterity games ever made and I'd choose it over Catacombs and Flick 'Em Up at this point.
Last edit: 02 Jan 2019 08:22 by charlest.
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02 Jan 2019 14:20 #289086 by BillyBobThwarton
The way you describe Inis and your wife...are y’all playing Inis 2 players?

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02 Jan 2019 15:06 #289091 by WadeMonnig

BillyBobThwarton wrote: The way you describe Inis and your wife...are y’all playing Inis 2 players?

No, it's always at least 3 player and usually 4 player. It's just that she loves playing it and will suggest it for game night, as opposed to Kemet or Cyclades, which she will play but never suggests.

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02 Jan 2019 16:00 #289096 by Michael Barnes
I'm curious how SEAL Team Flix will be viewed long-term. I think it may be forgotten due to its setting and subject matter, which doesn't appeal to the majority of tabletop gamers. I do think it's one of the best dexterity games ever made and I'd choose it over Catacombs and Flick 'Em Up at this point.

I’m going to be completely honest here. The only reason I didn’t put the game on the top 10 list is the setting and subject matter. I stated this in the review too. I absolutely do not like playing US special forces on a search and destroy mission against ecoterrorists. It would be worse if it were full Call of Duty and they were Russians or Middle Eastern. And to be quite honest 10 years ago I might not have balked at it. But here in 2019, I don’t really want to play a game with a mostly realistic setting where government agents bust in with SMGs and assault rifles and kill “tangos”.

I do think this has handicapped the game to some degree- the implication of realistic violence is a big turn off for a lot of game players, and since it is not a consim (despite what Tom Vasel apparently believes) there is a pretty sharp disconnect.

I totally get and respect that Mark and Pete may not see it this way. But I can tell you from experience that the game raises some eyebrows in a not good way.

And yeah, it is true that if it were the exact same game with space dudes shooting up space aliens, it would be no problem. If it were cowboys busting into raid outlaw hideouts, no problem. I think those settings wouldn’t alienate players like Seal Team stuff does.

Yes, Seal Team Flix is a great title...but Seal Team is not a great concept for a board game. The moment you put realistic guns in a game and suggest political motives...things get a little yucky.

I think the game is awesome. It is far better than Catacombs and Flick ‘em Up. It’s innovative, cool, and unique. But I can’t play it with my kids and my main group is totally turned off by the setting.

I honesty think that if it had a sci fi setting, it would have a higher profile. Not that it’s failing or doing badly Mind you- but I think it would be more widely played and discussed.
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02 Jan 2019 16:22 #289099 by Shellhead
I don't like dexterity games or the subject matter of Seal Team Flix, but I hope that Mark and Pete work together on other games.

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02 Jan 2019 16:26 - 02 Jan 2019 16:27 #289101 by Gary Sax
I agree with you Barnes, good post, I'd be more into a sci-fi implementation of the system. But I would also raise the possibility it's *selling* better because of its theme even if it's discussed online amongst people who talk about "those games of ours" less. Call of Duty is amongst the biggest sellers every year. PUBG is huge. Seeing that sort of game on the shelf may have pretty big sales knock-on effects among a different crowd.
Last edit: 02 Jan 2019 16:27 by Gary Sax.

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02 Jan 2019 16:35 #289104 by Michael Barnes
You know that actually points to another issue. Even though yes, Call of Duty and Battlefield continue to sell...culturally, the “now” games are the Battle royale designs (Fortnite/PUBG) and the lighter hero-based shooters (Overwatch/Destiny). The “let the bodies hit the flo’“ era of shooters is really over.

So that kind of puts STF behind the times in a sense. Imagine if this game were presented with Fortnite-style imagery...

I really don’t think the military shooter crowd is lining up to buy STF, regardless.

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02 Jan 2019 16:52 #289105 by hotseatgames
I'm sure a different theme would have gotten a warmer reception. And that's okay, we set out to make a military game, and we nailed it. I never expected to get rich off of this thing.

There's an audience for everything. I personally thought we drenched enough "goofy" on top to make it not feel overly realistic.

That said, it will be the last "realistic" game I ever make. It's my understanding that people really love zombies and Cthulhu, anyway.
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02 Jan 2019 19:46 #289126 by Gary Sax
I agree with you on fortnite, Barnes. But PUBG is very much a (quite slow) tactical bodies hit the floor military shooter.

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02 Jan 2019 19:49 #289127 by Jackwraith
Kinda like Shellhead, I'm not into dexterity games and I was/am put off by the setting. It simply sounded way too alt-right to me (Military Guys gun down Tree Huggers!) But my political activity makes me pretty conscious of stuff like that, so I'm clearly not the target audience. That's fine. I'm not the target audience for Agricola, either. I'm glad it's worked out so well for you guys.

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02 Jan 2019 20:11 #289129 by hotseatgames
FYI, I am very much ANTI alt-right. The expansion has narcos for enemies. Hopefully people feel better about putting virtual bullets into them.
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02 Jan 2019 20:29 #289131 by WadeMonnig
Illuminati and paid mercenaries are my enemies of choice

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02 Jan 2019 20:56 #289135 by hotseatgames
I meant to say that the drug cartel hired (AND PAID) some mercenaries. But WHO KNOWS who is REALLY pulling the strings??!!!?
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