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Heroes of Black Reach Review

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02 Jan 2019 18:43 #289191 by Michael Barnes

All the dakka, none of the plastic.

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03 Jan 2019 13:21 #289192 by Gary Sax
Been looking forward to this review, thanks!

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03 Jan 2019 17:06 - 03 Jan 2019 17:07 #289211 by Gary Sax
btw, did you get the two initial space marine and ork expansions? Are they worth it?

They're definitely leaning into the miniatures product line thing, which I think makes some sense theoretically since they're going 40k.
Last edit: 03 Jan 2019 17:07 by Gary Sax.

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03 Jan 2019 17:13 #289212 by Michael Barnes
I actually just ordered them...they add quite a lot of options and more variety...like Nobz and Terminators. There’s probably twice as many units on the flats, and that means a lot more flexibility in scenarios. But I think there is plenty in the main box for most folks to explore for a while, I really just wanted the add ons to have more “complete” army options.

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05 Jan 2019 11:39 - 05 Jan 2019 11:39 #289275 by Gary Sax
Oh yeah, terminators would be a key addition for SM.

Final question, did your printing quality look ok? I guess this company is on its last legs financially and there was a little talk on BGG about how dark printing was: www.boardgamegeek.com/thread/2088637/dark-printing
Last edit: 05 Jan 2019 11:39 by Gary Sax.

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05 Jan 2019 12:04 #289276 by Michael Barnes
Oh FFS, that reference picture dude posted is a CG render. If he expected the printing to look as crisp and bright on linen finish cardboard...Christ.

Everything looks fine to me...it didn’t even cross my mind that it was too dark or muddy.

I’ve heard varying accounts of Devil Pig’s pending demise...apparently there is a Heroes of Eagle Gate box coming later this year- that’s Imperial Fists versus Word Bearers. And they say there are plans for more but who knows. HOBR is put out by iEllo here in the US, maybe they’ll buy them out or something.
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06 Jan 2019 08:34 #289301 by Hadik
Replied by Hadik on topic Heroes of Black Reach Review
As usual, I like your review but my wallet hates it.

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09 Jan 2019 15:30 #289677 by fightcitymayor

Michael Barnes wrote: Because of some rather shaky rules writing, enough icons to fill a book of rebuses, and a ton of detail compressed into multiple micro-systems, it's one of those designs where you wind up nose-deep in the rulebook for most of the game and when it ends you face a number of lingering questions - including "did we really play that right?" And then there are the mountains of recruitment options, support tiles, terrain overlays, expansion content, scenarios, and other content to contend with once you have what you think is a decent grasp on how to play.

I'm pleased someone has brought this up, I've always felt bad for people who see the cartoony box art and think "Yeah, a quick-playing intro game!" and then have to read multiple awful rulebooks and memorize 30,000 different icons and corner-case rules exceptions.

And also: It's ironic that Devil Pig deciding to make this game is playing a big part in possibly driving them out of business. But supposedly the "Heroes Of" systems are safe for now, they have sold off or shuttered their other games though.
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