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Flashback Friday - Twilight Imperium - Love it or hate it? Do you still play it?
Love it or hate it? Do you still play it?
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- Jackwraith
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- Ninja
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Probably not. If we had a day set aside to play one game, I'd pull out Here I Stand. If we had a day set aside to play 2 or 3 games, one of them would definitely be Star Trek: Ascendancy. If we still wanted a 4X-style game after that, I'd probably put Rising Sun or Cyclades or Assault of the Giants on the table. I think I've played enough TI3 to not be especially interested in picking up TI4 or in playing either of them over more recent stuff. I still like the game and if someone set up a day to specifically play it (whether 3 or 4), I wouldn't turn my nose up at it. But I don't find anything particularly compelling about it anymore.
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- Legomancer
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- Dave Lartigue
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Twilight Imperium is my favorite game. It was not love at first sight, however. It is overwhelming, from a mechanics standpoint, an options for play standpoint, a time investment standpoint, and, perhaps the biggest barrier to entry, a skill standpoint. You are going to spend many, many hours losing this game, there is no way around that, and it’s easy to be turned off by that.
I credit my coming around to TI to the fact that I’ve gotten to play it with some folks who know it inside and out. Without them, I wouldn’t know what options work best for which kind of game, and most important, that this is not a game about sending my spaceships to go destroy your space ships. This is a game about taking someone aside, telling them that you’re about to do something that looks aggressive, and that they should let you do it for something in exchange. It’s sometimes a game about making those kinds of promises and sometimes it’s about breaking those promises. It’s a game about what I loved about games like Cosmic Encounter, Intrigue, and Dune but amplified to the Nth level. It’s an entirely different experience from those games, and for my money’s worth, a richer and more worthwhile experience. That experience HAS to be long, it HAS to be huge. Other games have tried to distill is down and it just isn’t the same.
With TI3 I always welcomed new players to my games. I wanted to be that person that was there for me when I was just starting out. The more people I could bring into the fold, the more I might get to play this wonderful game. With TI4, that’s less of a thing. As of now, it’s a greatest hits package. It’s leaner, more accessible and more forgiving, just a tiny bit faster, and yet it loses none of the game I fell for in the first place. I’ve heard some of my friends who are TI3 vets gripe that the new edition is too easy, but I don’t think that’s quite the case. It’s made so many quality of life improvements and has flipped the opinions of some folks I play with who weren’t huge fans of 3rd, so if it sees the table more often for those reasons, I’m in no position to complain. I can wait for whatever bits from 3rd that I miss (there aren’t many).
I’ve got a game lined up next Sunday as my annual “Do Anything But Watch the Super Bowl” party. Can’t wait.
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If I had 6 players and we had at least 4 hours to game, I'd much rather play Dune at this point.
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The worst thing that I can say about TI3 is that it is essentially a very complex simulation of playing King of the Hill, where Mecatol Rex is the top of the dirtpile. Nearly half the available VP seem to require at least temporary control of Mecatol Rex. I wish that it was more like 25% of the VP, so that players could potentially pursue other strategies.
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I think more and more of how many games seem so promising, but lose me in the actual experience. TI3 is perhaps the best example of that for me.
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The rules to both games are not really that complex but the scope is epic which gives so much time for brilliant alliances, backstepping, battle or political events. I think within that lies it brilliance, and is also why Twilight Imperium Light will never really hold up. Or at least hasn't until now.
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I haven’t played it in a few years but that has been due to not having a group that plays long games like this rather than lack of interest in it.
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- SuperflyPete
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TI3 is garbage and I’ve never played TI4 (I think) all the way to the end because fuck TI.
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- southernman
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- TOTALLY WiReD
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I do intend to get it played once, hopefully twice, this year with my AT group of four, I just need to arrange getting a bigger table into my small room in my small house so the game experience isn't devalued by the lack of space.
Josh pretty much summed up how I feel about the game, although his comparision with CE and Dune shows he's on a different level to playing it to me - it's a combined experience that few other games can provide and is so engrossing that (as long as most players are up to speed with the game rules/mechanics) the time spent playing is barely noticeable. Other games like Eclipse and Star Trek Ascendancy may be good games (although not in the same league as TI3/4 in my opinion) they offer no where the same gameplay.
My TI3 + Shattered Empires will be one of the last boxes to leave my shelves.
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