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Braving the Tomb of Annihilation

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28 Jan 2019 00:00 #290775 by san il defanso
A D&D adventure for people who like slogging through jungles and wearing mosquito repellent. It's better than it sounds.
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28 Jan 2019 01:12 #290776 by repoman
WASPy?

A strange descriptor for a game system that borrows from most ancient civilizations. I'd go so far to say that most influences are pre Christian and/or Nordic.

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28 Jan 2019 01:43 #290777 by san il defanso
Poor word choice, the point is that there's a broadly northern European vibe to most Forgotten Realms settings. My impression of the times they've broken through that mold it's been a little cliche. I believe they've had Asian and Middle-Eastern flavored settings, but my impression was that they were a bit questionable in their sensitivity.

Basically, I think the Chult setting does a good job at feeling new and exotic without being tasteless or offensive. As a 30-something white guy, my ability to comment on that is pretty limited, but that's what I think anyway.

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28 Jan 2019 06:08 - 28 Jan 2019 06:08 #290778 by Hadik

repoman wrote: WASPy?

A strange descriptor for a game system that borrows from most ancient civilizations. I'd go so far to say that most influences are pre Christian and/or Nordic.


By Thor’s hammer, I think it’s an okay descriptor. He’s three quarters of the way there... White - Anglo - Saxon.
Last edit: 28 Jan 2019 06:08 by Hadik.
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28 Jan 2019 09:18 #290782 by hotseatgames
Lost Mine of Phandelver is nicely divided into 4 parts. How many parts would you say the Tomb is?

Thanks for the write-up!

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28 Jan 2019 09:42 - 28 Jan 2019 09:43 #290786 by san il defanso
The book is divided into five parts, and that's pretty on point. They aren't all equally sized though. The second part, which is the jungles of Chult, is probably the longest stretch. It's not tedious, but the DM does have to guide it a little toward a conclusion. After the characters have found the lost city, it's a matter of discovering its secrets and eventually finding the dungeon. The last three parts are all in there, but it makes sense with the flow of the adventures and the advancement of the characters.

I'm not quite done with my group, we're probably about six sessions away. The final mega-dungeon might end up being longer,

It might also be good to say that I'm a quick leveler. I don't track XP and just basically give a new level roughly every other session. Other groups might have a slower pace if they like to level slower. The book itself says it's from levels 1-11, however long that'll take you.
Last edit: 28 Jan 2019 09:43 by san il defanso.

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28 Jan 2019 22:23 #290837 by SuperflyPete
Nice write up, Nate. Hope all is well with you and the fam out there!
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