Relics of the Future is a small box expansion and...
I scoffed when Shards of Infinity came out last year. Despite my love for Ascension, the idea of it becoming a PvP game seemed silly. Besides, there were already other games that did that and I wasn’t a fan. However, soon after playing Shards of Infinity, my reaction of “Why?” immediate changed to “More!”. Everything in the system worked. You have the standard attack values that you aim at an opponent of your choice, but the mastery system is what made the game sing. The decisions as to how your deck became more nuanced than simply get more money, buy more attack. I couldn’t wait for more content to come out.