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Discount Dive: Wasteland Express Delivery Service Board Game Review
- WadeMonnig
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- D8
Today, we will be playing Wasteland Express Delivery Service...
* opens Box *
Correction. Today, we will be punching out Wasteland Express Delivery Service.
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- hotseatgames
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I really love how they control the action selection with the player dashboard. I think it is pretty innovative. In most games of this sort you have a list of what actions types you can perform, and how many you can perform, and if you can do the same action twice, and what is a free action. With the player dashboard you can easily track what you can and can't do by moving your tokens along a branching track. Once you get used to it, it quickly becomes intuitive and you can keep your head in the game not in the rule book.
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The weapon options are fun and it gives me a bit of a Car Wars-y feel. I'm looking forward to the expansion that's been in development for awhile.
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What do you know about the expansion. As much as I love the game, I kind of felt like something was missing and couldn't put my finger on it.
ETA: I just read Josh's post, and now am thinking that maybe what he said that in the latter part of the game there is "never really a chance that anything or anyone is going to stand in your way and the game becomes purely about who can most efficiently complete their goals. " might be the thing that I haven't been able to put my finger on.
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I think that void at the end wouldn't feel that way if there was player conflict. The optional rules for PvP fighting though isn't very satisfying and extends the game unfortunately.
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charlest wrote: I just know there's going to be some kind of actual campaign, and I know it's currently sitting with Jon Gilmour to further develop it (or at least it was a few months ago when I talked to Matt Riddle).
I think that void at the end wouldn't feel that way if there was player conflict. The optional rules for PvP fighting though isn't very satisfying and extends the game unfortunately.
Hope it’s more than just a campaign. I have no interest in campaigns.
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The look of the game and miniatures when set up and being played really adds to the overall enjoyment my group gets out of it.
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- WadeMonnig
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Josh Look wrote: I do wish that enemies got stronger as the game goes on because once your truck is all supped up, there’s never really a chance that anything or anyone is going to stand in your way and the game becomes purely about who can most efficiently complete their goals.
Breaker 19 for Pandasaurus games, you got your ears on? Imagine Sequel/Revenge/Vendetta cards that are swapped into the deck whenever a clan/driver is initially defeated. Stronger, Faster and definitely pissed. Ladies and Gentlemen, boys and girls....dying time is here.
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- Legomancer
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- Dave Lartigue
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