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Play Matt: Journeys in Middle-Earth Review
- Matt Thrower
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- Shiny Balls
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- Number Of Fence
After sliding the oversized lid off the oversized box, I'm staring down into echoing expansion space. I can almost feel the hand reaching out to fawn and grasp at my wallet. Among the card and plastic figures, though, I'm looking for something: the baggie of character cards. When I pull it out and sort through the contents, my heart sinks.
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- Jackwraith
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- Ninja
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- Maim! Kill! Burn!
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Sounds like some solid mechanics, but I've had a hard time getting into anything LotR since War of the Ring. That game basically did it for me; next step not needed. If anyone wants to play in Middle-Earth, I can pull out War of the Ring. Beyond that, I'm not really interested since my vision of the IP is "as Tolkien wrote it." Once you start venturing afield, it becomes less enchanting. That's why Middle-Earth Quest may have been great for me, but I could never find anyone to play it.
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ETA: Article is live
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- Matt Thrower
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- Number Of Fence
Jackwraith wrote: This is the essential quandary of IP-based games, right? "How well does it emulate the property that it's based on?" The problem with LotR is that you don't really want it to do so in a lot of cases. As you say, lining Silmarillion-era heroes next to Aragorn kind of detracts from the majesty of whom the latter was: the last king BECAUSE all of those heroes had done their job.
Well sure, but there are a ton better ways to do it than this. It's a particular failure given that FFG have kind of already solved it with Imperial Assault, where independent heroes told their own narrative that intersected with canon characters at certain points. I would have enjoyed this a whole lot more if the campaign was with a bunch of Gondor rangers serving under Faramir, leading up to the moment the remains of the Fellowship fell into his grasp, for instance.
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This feels like a Dwarf-Elf love affair in the middle of The Hobbit.
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- hotseatgames
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- D12
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Overall though, I dig this game a hell of a lot more than Outer Rim.
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- Matt Thrower
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- Number Of Fence
Joebot wrote: Honest question -- would the game have been better or worse if it was set in Terrinoth instead of Middle-Earth?
Personally, I think it would have been better to run with Terrinoth. More scope for creative storytelling, less chance of trampling on people's precious memories.
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