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fightcitymayor wrote: Always nice to see any designer/publisher tackling a hockey game. Far too few available (mostly because any sport with continuous action is a nightmare to simulate in boardgame form.)
Looks interesting but I wish it had a bit more sim elements. No dump/chase, hitting is a bit wonky and abstracted, etc.
Really wish Brent Spivey would work on a hockey version of Techno Bowl. That resolution system is just so damn strong at emulating dynamic real-time movement.
Vysetron wrote: but would need it to be a lot fight-ier.
That would be a showstopper for me.
There was a print-n-play years back that was kind of cool. You moved players into positions and then moved the puck through the gaps. I'll see if I can find it again.
Hockey is a tough one to sim, and to some extent I usually figure that I should go out and actually play the game instead, and hockey is cheap enough to do it. A couple of sticks and a tennis ball to get started.