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Space Cadets: Away Missions in Review
- Michael Barnes
- Topic Author
- Offline
- Mountebank
- HYPOCRITE
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Would I rather play Chaos in the Old World? Yes.
Does my current gaming situation provide that opportunity? Consistency? Repeated plays? No.
Therefore Blood Rage is a better fit for me.
The fact that it is a damn fine game is icing on the cake.
Relating to SCAM - The other night I soloed the first mission to refresh myself on the rules. Ended up with the Sentinel at the north tip of the board stuck behind two doors, trapped in there, seething as his friends were blasted around him. After I cleared out the rest of the map I gave a few blaster rifle shots through the door using my X-Ray Goggles wounding him, reset the turn, opened the door and rained death onto him. It was just an odd game state and a bit of a busted session. Still fun and over the holidays I hope to keep this setup on the table to over the holidays and setup on the table hopefully saving some setup and take down time (the only downside to the game).
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- engineer Al
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- D6
- Mama mia!
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Columbob wrote: Ha! By the end of the review, the game's title has Evolved to SC:AT!
Dammit Barnes, I knew you would zing us somehow!
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VonTush wrote: Relating to SCAM - The other night I soloed the first mission to refresh myself on the rules... I hope to keep this setup on the table to over the holidays and setup on the table hopefully saving some setup and take down time (the only downside to the game).
Very happy to hear folks are enjoying the SC:AM (and thanks for the great review, Michael), but listen: no gamer has any reason to play that starter scenario twice. It's strictly for newbs who have never heard of range, line-of-sight, or hit-points.
Gamers of your experience and knowledge should leave Mercury dwindling in your rear-view space-mirror and proceed directly to Venus and the Escape from the Slave Saucer mission. Honest! The extra 5 minutes of set-up time is well worth it.
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