Sekigahara- A Five Second Board Game Review

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07 Jun 2019 00:00 #298076 by MasonSokol
I often introduce Sekigahara to people as “Super Stratego” thanks...

Sekigahara may seem like a souped up Stratego but instead presents a fascinating look of the orginizational level of the titular campaign.

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07 Jun 2019 00:59 #298077 by san il defanso
Sekigahara is such an outstanding game, I feel like it's ruined me on all other kinds of wargames. Its emphasis on ambiguity and bluff is exactly in my wheelhouse, and I feel like it somehow captures its conflict flawlessly with a relatively lean mechanical structure. Really a terrific game.

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07 Jun 2019 01:11 #298078 by mc
Only had the opportunity to play this online at yucata and I really really dug it. Give me a hand of cards and I'm interested anyway but I loved the way that aspect interplayed with the block system and its bluffing. I love how control is handled. It all works really well to tell the story of the era and directs you into taking on the roles of the leaders too. Cautious Tokogawa and steely Ishida.

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07 Jun 2019 01:15 #298079 by Gary Sax
I have heard nothing but glowing things about this one but since it's GMT it gets very little publicity...

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07 Jun 2019 10:22 #298099 by lj1983
I really like this one. it's unfortunate that my primary wargame opponent isn't a big fan of block games.

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07 Jun 2019 18:46 #298134 by DukeofChutney
I've sometimes said this is my favourite game. It is probably the war game i've played most and it holds up reasonably well. I've 1st edition which slightly favours Tokugawa but not by much. Similar to Hannibal Rome Vs Carthage it does distill down to a few general patterns after a while but it never really seems to play out completely. I still love it.

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09 Jun 2019 06:13 #298158 by Matt Thrower
I've always really enjoyed Sekigahara, but I've had mixed reactions from some folk I've played it with. The chief complaint seems to be that it often forces you into situations where you have to attack or defend with stacks, knowing that you don't have the cards to support them.

I can kind of see that, and it has lowered my opinion of the game a litle bit. But it's so exciting - and relatively short - that it gets a pass from me anyway.

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