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Pericles Review: First Impressions

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15 Oct 2019 01:00 #302491 by Kevin Klemme
In Pericles, two players are Spartan kings and two players...

Pericles (Mark Herman, GMT Games, 2017) is a four-player game covering the Peloponnesian Wars from 460-400 B.C. Despite the topic, Pericles is not a “wargame” in the traditional sense of the word. There are armies and navies and battles, but they are neatly wrapped inside a more comprehensive design that includes politics, diplomacy, resource management, and balancing several goals in your grand strategy, all while keeping a wary eye on your teammate or “compatriot.”

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15 Oct 2019 12:23 #302492 by charlest
This is a great game but it's very much too much. I appreciate the inclusion of shorter scenarios but it feels too abbreviated at times in this format. I ultimately got rid of my copy, despite admiring it immensely, due to the difficulties in getting it actually played.
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15 Oct 2019 15:37 #302498 by Gary Sax
Yeah, this strikes me as one of those games you really need a committed group with the right level of rules grit attachment.

One of these "everyone needs to read and understand the rules for us to have a good time" games rather than a heavy teach at the table game.

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15 Oct 2019 16:18 - 15 Oct 2019 16:20 #302501 by jpat
I P500'd this thinking it would be four-players ancients Churchill and . . . it is absolutely not. There are obviously "familial"/series connections, but it's like checkers to chess. The Versailles game is supposed to be much closer to Churchill; otherwise I would've canceled. To be clear, I really like Churchill and its weight. It's not that I literally can't comprehend Pericles, though it's sometimes touch-and-go, but I can't imagine teaching it, which I'd have to do. I actually had it lined up, the year it came out, to play at Geekway, and I canceled it because I just couldn't manage to psychologically prepare myself for it and everything else I was doing. Plus, I think my dog got one of my spare pieces, which is still killing me even though it was a spare. (Sorry, and yes, the dog was and is OK.)
Last edit: 15 Oct 2019 16:20 by jpat.

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15 Oct 2019 22:42 #302513 by Scott_F
Strangely enough I have a friend's copy of this game waiting a trial. I played Pericles once right after it came out and it was a good experience, but took a while, like 5 hours. Since then...I just can't summon the drive to take it back out, relearn it, and teach it to other people. It is a cool game, but it has to have 4 people and they need to be prepared for a 4-6 hour affair and possibly call it a learning game. The way movement functioned and the cleanup at the end of the round were the real issues with planning your turn strategically. Cool game if enough people are really into it. If not shelf toad.
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