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I'll Make Ya Famous: A Western Legends Ante Up Expansion Board Game Review

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08 Jan 2020 01:00 #305931 by WadeMonnig
...

Billy stared across the smoky saloon table at “The Other Kid,” the one they called Sundance. While Billy had a fondness for Faro, he preferred to make this bets with lead instead of gold when lady luck didn't go his way. And this Sundance was making his fingers itch. The other kid spoke up “Billy, this town ain't big enough for the two of us.”
Billy dropped his hand to the derringer in his lap. “What did you say to me?”
“Billy...Wade! Pay attention! I said this table isn't big enough for these two boards. This frontier expansion board is pretty massive.”
“Sorry, Sorry, I was getting into character...Let's just try moving the player boards closer to the edge and rearrange the placement of the Trading Post.”

Ah! The Frontier, The Iron Horse, The Fiddliness!

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08 Jan 2020 10:38 - 08 Jan 2020 10:39 #305932 by charlest
Props for the Young Guns quote. Quality review Wade.
Last edit: 08 Jan 2020 10:39 by charlest.
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08 Jan 2020 11:35 #305936 by WadeMonnig

charlest wrote: Props for the Young Guns quote. Quality review Wade.


The Young Guns quote is all well and good but I want props from the Homesteader Droopy shout-out....It's the Lawwwwww of the West.
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08 Jan 2020 13:36 #305938 by Jackwraith
Uh yeah. Faro is not the game I would have added if you wanted players to actually be interested in trying it. But it certainly is authentic to the time. That's unfortunate that the expansion isn't modular. Some expansions, like Champions of Midgard, are so seamless that it seems obvious that the game was initially designed with them before they were stripped out for economic/ease of learning reasons. This does not seem like one of those expansions.
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08 Jan 2020 14:16 #305939 by charlest
The Champions of Midgard expansions were not stripped out at all. They went through a lengthy development and were entirely new.

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08 Jan 2020 14:34 #305942 by ubarose
I agree that this expansion is a bit overwhelming and fiddley. But it adds a lot of fun things, and I feel it makes winning as an outlaw or a gambler more viable.
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08 Jan 2020 14:54 #305943 by WadeMonnig
The fiddly just stands out to me because of how smooth the base game was. It's definitely not a game killer, it's just something you have to work past.

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08 Jan 2020 15:37 #305945 by Shellhead

WadeMonnig wrote: The fiddly just stands out to me because of how smooth the base game was. It's definitely not a game killer, it's just something you have to work past.


My own game designs have tended to be fiddly. During design, fiddly is okay because it is often a response to issues identified during playtesting. But looking back, I realize that when the finished game remains fiddly, it's a sign that the designer didn't fully resolve some playtesting issues in an effective manner. Not when you can still see the duct tape and pencil marks on the overall game.
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