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Leaving Earth in Review

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18 Apr 2020 11:48 - 18 Apr 2020 12:15 #309365 by Sagrilarus
Replied by Sagrilarus on topic Leaving Earth in Review
This is back in stock at Lumenaris' web site, and still getting great reviews from new users stumbling across it. There are two expansions -- Outer Planets and Stations that are each about as pricey as the original game.

I'm not an expansions guy but honestly, this is a family business and the son that made the game isn't seeing eye-to-eye with the rest of them, so one angry phonecall could pull the expansions for good. I'm just trying to decide if they're worth $82 plus $23 shipping. There's a lot of game in the original package and I hate buying because someday I might want it, especially a C-note's worth. That's a bottle of Yellow Spot that I know will get used.
Last edit: 18 Apr 2020 12:15 by Sagrilarus.
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19 Apr 2020 04:56 #309373 by mezike
Replied by mezike on topic Leaving Earth in Review
If you are going to play solo then Outer Planets is worth it, particularly so if this game is your jam. Pulling off a slingshot to complete the Grand Tour for the first time gives a nice sense of achievement. It’s also good to have some goals that require longer term and more complex planning for the point when building the same old assembly of Juno and Saturn rockets lobbing potatoes at the Moon becomes tiresome. I mentioned it a while back but you can try Outer Planets on TableTop Simulator before you buy.

I never got around to Stations, we moved on from the game by that point so I cancelled my pre-order. It looks like a similar tack to Outer Planets in creating a more complex suite of options to shake up your approach to each game, adding reusable space shuttles and more complex space station building. My teenage son’s interests have skewed back to space travel and the joy of figuring out maths problems so he has started giving me some sly digs for selling it. I might have to re-buy it all again.

A side note on the math. A lot of it comes down to figuring out the optimal build to complete a mission, which is easy to do with simple multiplication tasks but is fairly deterministic so can feel like a dull slog. Once you know some optimal builds it’s much less onerous, but yeah figuring out those builds is very much a big part of the game particularly when you start to think in longer term plans where you scoop up and re-use components that you’ve already paid the cost to put into orbit.
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