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TabletopIsland
October 23, 2020
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October 23, 2020
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Jaws Review

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October 22, 2020
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October 21, 2020
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Factory 42 Kickstarter Preview

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October 21, 2020
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Spirit Island Board Game Review

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October 21, 2020
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October 21, 2020
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When Theme Meets Emotion

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October 19, 2020
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October 18, 2020
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October 16, 2020
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October 16, 2020
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Azul Review

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October 16, 2020
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October 15, 2020
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Short Cut to Remote Gaming Forum (29 Aug 2020)

Since remote gaming has now become a significant part of how we play board games, we have added a short cut to this forum in the menu on the left.

Influences

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16 Oct 2020 11:34 #315241 by jason10mm
Replied by jason10mm on topic Influences
Interesting that they give credit to Pandemic:Legacy but not Pandemic itself (or maybe Shadows over Camelot) for the card driven AI co-op game plus minus a traitor. I think the legacy aspect is separate from the co-op part.

I'm still waiting for a co-op game that can deliver a consistently satisfying play experience, but I've not kept up with many of the new ones like Gloomhaven so maybe that has already happened.

I've yet to play a legacy game enough to really dig into the "legacy-ness" to determine if it is really a legit mechanic versus a gimmick that could be replaced with a scenario book.

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16 Oct 2020 11:42 #315244 by Shellhead
Replied by Shellhead on topic Influences

jason10mm wrote: I'm still waiting for a co-op game that can deliver a consistently satisfying play experience, but I've not kept up with many of the new ones like Gloomhaven so maybe that has already happened.


Although I am notorious here for being an Arkham Horror 2nd ed fan, I think that the best co-op game in my collection is probably Space Hulk: Death Angel. It's a very compact and reasonably-priced product that sets up and takes down quickly. The game is easy to learn but always challenging to beat, and it does a nice job of solving the alpha player problem that threatens most co-op games. The base game offers a decent amount of replay value, and the several small expansions add a surprising amount of replay value. The rule book is okay, but careless players often get some important rules wrong at first. Unfortunately, Death Angel has been out of print for years, so the price is less reasonable now.

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16 Oct 2020 13:47 #315259 by jason10mm
Replied by jason10mm on topic Influences
I have the complete set (I think?) of SH:DA and I agree.

I'd like to see that system get rethemed. I think you could do a lot with it. Same with Blood Bowl:Team Manager. A rollerball or wrestling themed version would be dope.

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16 Oct 2020 16:08 #315269 by the_jake_1973
Replied by the_jake_1973 on topic Influences
Instead of rollerball, a Roller Derby reskin of BB:TM would be amazing. Especially if the players licensed their likenesses to the All-star cards and such. Smaller clubs could get custom team prints like Impact Miniatures did with their roller derby game.
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16 Oct 2020 19:59 #315275 by jason10mm
Replied by jason10mm on topic Influences
So what is the difference between rollerball and roller derby? I've seen the movies and that 80s/90s show. They all seem pretty similar to me.

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16 Oct 2020 21:01 #315277 by RobertB
Replied by RobertB on topic Influences
I remember watching roller derby as a kid, and I don't recall there being motorcycles in roller derby.
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16 Oct 2020 21:32 #315278 by charlest
Replied by charlest on topic Influences
Plus, uh, Rollerball is excessively brutal and basically a critique on violence as sport.

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16 Oct 2020 21:58 #315279 by the_jake_1973
Replied by the_jake_1973 on topic Influences
If you check out the WFTDA, that will show you the Women's Flat Track Derby Association. It's played internationally now. On a flat track rather than a banked one, although there exist banked leagues.

I could go on for quite a bit with game explanations and such, but it is easier to google and youtube it if you are curious.

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