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oliverkinne
January 25, 2021
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Klask

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Michael Barnes
January 22, 2021
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thegiantbrain
January 21, 2021
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Star Trek Adventures

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boardgameinquisition
January 21, 2021
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Andi Lennon
January 20, 2021
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WadeMonnig
January 20, 2021
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MarkusButticus
January 19, 2021
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thegiantbrain
January 19, 2021
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Matt Thrower
January 18, 2021
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oliverkinne
January 15, 2021
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Tinderblox Review

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Dying Stylishly
January 15, 2021
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Michael Barnes
January 14, 2021
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boardgameinquisition
January 14, 2021
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WadeMonnig
January 13, 2021
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oliverkinne
January 12, 2021
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Matt Thrower
January 10, 2021
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Play Matt: Inkling Review

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What's the point-and-click? Adventure Games: The Volcanic Island Board Game Review

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13 Jan 2021 10:00 #317999 by WadeMonnig
As you may have guessed from the intro, the gameplay...

*Cue cheesy 90's commercial music*

Hey! Are you ready to be one of the four students on a volcanic island who will face mysterious events? Journey to a world beyond your front door!

You will need to solve puzzles! *Rip-off Jeopardy music surges*

Make decisions! *Jeopardy music intensifies*

Explore areas! Have people talk to you! Look for clues and combine various items!

*Explosion sound effect*

Reveal the mystery! Reveal the secrets! Reveal the mysterious secrets! Explore to find up to TWO possible endings! It's an adventure game, it says so right in the title!
Rated N for not so much.

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13 Jan 2021 14:51 #318000 by charlest
Solid review Wade. I played the very first game in this series and all of your criticisms applied there as well.

We did enjoy the game despite its problems at first, but when coming back to finish it a few weeks later our enthusiasm was completely gone.
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13 Jan 2021 15:06 #318001 by WadeMonnig
I think we would have had more enthusiasm (though i doubt it would have lasted) if the story would not have been so jarring. It had a tenancy to go from a whisper to a scream which is likely to do with the game structure coupled with poor storytelling.
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13 Jan 2021 17:39 #318008 by Jackwraith
Oof. Sounds miserable. And your point about assuming a role in entertainment is spot on. The story progression has to be at least mildly rational or you end up losing your audience (e.g. lack of immersion.)

(or said, if you are one of THOSE people when watching a movie)


Save me, jeebus. Yes! This! FFS, we're watching a film which involves listening to what they're saying unless it's a really old film and, even then, you don't want people shouting at persons on a screen who can't hear you, anyway. Plus, that lack of immersion thing again. I don't want to break my zone listening to you tell me what I can already see.
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13 Jan 2021 19:13 #318011 by barrowdown
We enjoyed The Dungeon, but thought Monochrome, Inc. was step down in both story quality and a garbage central mechanism (the stupid elevator).

Have you played either of those? I'm curious if we would enjoy this one or if it would be even worse.
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13 Jan 2021 21:11 #318012 by WadeMonnig

barrowdown wrote: We enjoyed The Dungeon, but thought Monochrome, Inc. was step down in both story quality and a garbage central mechanism (the stupid elevator).

Have you played either of those? I'm curious if we would enjoy this one or if it would be even worse.

No, this was the first one I played. But I honestly won't be seeking them out. I think I would rather stick with the Exit series.

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14 Jan 2021 06:29 #318015 by Erik Twice
Adventure games is an extremely frustrating genre because it has been making the same exact mistakes for the last 40 years. The Unlock! games have brought back pixel hunting, doing mistakes to continue and all other bullshit Infocom was trying to shake off when writing text adventures.
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