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A View from the Shadows: Disney Villainous, part I
- Jackwraith
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A deep dive into Disney's expansive, asymmetric card game.
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- Jackwraith
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I think the low interaction can be countered by people willing to Fate more frequently, rather than just build their own infrastructure, but it takes a bit more freewheeling approach to the game than a lot of people have (i.e. more about having fun and enjoying the group than actually winning.) It's very story-driven, so if you're OK with just telling a story, as opposed to "succeeding", as it were, then it will usually turn out better. But that often takes people that are just geeked about being involved with their favorite Disney characters and if you're not a Disney person, then it's less of a draw.
As I mentioned, I'm still just kind of fascinated at the IP translation. I've watched a couple movies I've never seen (Princess and the Frog, Emperor's New Groove, Tangled) just so I can understand what the story of the respective decks is and they did a bang-on job every time.
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- Michael Barnes
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And I like almost all of the characters, none have been an out and out failure. I love that they’ve dug deep (Ratigan?!) and really put a ton of love into each one.
Favorites are probably Pete, Dr. Facilier, Cruella, and Malificent.
Tick Tock can rot in hell.
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- Jackwraith
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I agree. I just wish I could convince more people around here of how interesting and innovative the game is. I have one friend who says she's always willing to play. If I could scare up two more (once everyone is as safe as can be), we'd be rolling. I talked in another thread about wanting to do a Root day or a Cosmic Encounter day or a 51st State day or any number of other games that I could play over and over. Villainous is on that list.
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Of course, if your group has the patience and interest to get past that hurdle, the game will absolutely blossom for you.
Sadly, my family never made it over that hurdle. I bought this game mainly because of the rave reviews here on this site. This game bombed HARD with my family. The first time we played, my daughter was Jafar (I think), so she has to find one specific card to win. She spent the entire game churning and churning through her deck, trying to find that one card. She never found it, and then the game ended. She made 0% progress toward her goal, and that was the one and only time I ever got her to play this game. What's that old saying about "You only get one chance to make a first impression?"
Now, as you say, the game probably gets better with experience, but if you bounce that hard off the game in the first play, then you'll never get to that point unfortunately. I sold the game off and never looked back.
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I've become fixated on trying to win with the Queen of Hearts, but haven't been able to pull it off yet. We have banned Al from playing King John, because we got tired of getting trounced by him.
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- Jackwraith
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I guess you could say that's the risk of having such a wildly asymmetric game? Some characters like Maleficent and Prince John are going to be easy to latch onto (in fact, I've had a negative response from a Prince John player who felt that he "didn't really do anything" to win and it was boring) and others like Jafar and Ursula simply won't be. Unfortunately, the latter two (and sometimes Captain Hook) are also going to be someone's first experience with it and, like you say, that's often going to be tough to get past if it really goes awry for them.
I've been through it myself. Everyone here raves about Camp Grizzly. I played once and have no interest in ever touching it again. I found it tedious, obvious, and largely rote. I'm also not a fan of that genre of films, so I don't have the thematic attachment that some do and, similarly, how some would be willing to look past Villainous' rough points because they're huge fans of Disney or particular films.
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- Jackwraith
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ubarose wrote: Yes, Jafar is hard, and I find him really not fun to play. Might not have been such a good idea to include him in the base game, as I could see someone bouncing hard off the game if Jafar was their first experience.
I don't find Jafar that difficult, which is why I rated him a 2, but that's me and it's also because I have extensive experience with the game now. I can totally see someone not being interested if they failed to find the Pendant for the whole game (as with Hook and the Map and a couple other characters.) But that's what I was saying above about everyone playing differently. It's tough to present that design and still have everyone be able to have a good first game. Root is also often cited for this, especially with the Marquise and the Alliance.
ubarose wrote: I've become fixated on trying to win with the Queen of Hearts, but haven't been able to pull it off yet. We have banned Al from playing King John, because we got tired of getting trounced by him.
Similarly, I've long-since been banned from playing Slaanesh in CitOW by one of my regular groups. I appear to be naturally adept with the perv god...
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