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Tactile Brilliance - A War Chest Review
- Jackwraith
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- Ninja
- Maim! Kill! Burn!
Sometimes it's the feel of the game that really snares you.
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- Sagrilarus
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- D20
- Pull the Goalie
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Is combat a foregone conclusion or is there an element of luck or surprise in the game? You mention things like destroying a fortification but don’t describe how that’s done.
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- Jackwraith
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- Ninja
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Combat is almost inevitable. It is a wargame, after all. The luck/surprise is a derivation of what you draw from your bag. Each player draws three coins every round and plays them out, one by one, in alternating turns. That's what I meant when I talked about the element of risk in moving one of your units next to an opponent's while not knowing what they may have drawn and if they're able to activate that unit that you're now adjacent to. Most unit attacks need adjacency, except for those (like Archers and Crossbowmen) who can use their tactic to attack at range.
Fortifications are coins that start on the board and can be inhabited by other units. If you attack a unit inside a fortification, the fort must be destroyed first before removing any coins from the enemy unit. (Each attack removes one enemy coin.) So, Siege allows you to pivot around strongpoints on the map, in addition to trying to control specific points in order to win.
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Thanks.
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Minis have taken all the spotlight but I think there is a lot more to component design than just sexy molded plastic dudes. Who can forget the metallic display of Terraforming mars that first time, or playing Splendor with those poker chips, or the uber meaty cardboard hexagons in Survive? Even a nice linen finished card just feels better in the hand.
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- Jackwraith
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- Michael Barnes
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War Chest is one I’ve been almost about to pick up many times, it looks really good and Undaunted is definitely a reason to have a look at the designers’ other work. Not sure why I always back down off of interest in it though.
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- ChristopherMD
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- Road Warrior
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Michael Barnes wrote: The unit chips are all heavy, high grade with foil labels. The standard health markers are lower quality and much lighter. I haven’t bought them but I’ll probably put them in another order just because yeah, that heavy tactile quality is nice.
I'm starting to wonder if Michael Barnes' account has been hacked.
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- Michael Barnes
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But hey, it does up the resale value...
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- Andi Lennon
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- D6
- Do your thing
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- Jackwraith
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- Ninja
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- Andi Lennon
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- Do your thing
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