Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

B
BradHB
September 18, 2021
232 0
D
DavidNorris
September 16, 2021
509 0

Quick, Simple Fun: High Society

Board Game Reviews
AL
Andi Lennon
September 15, 2021
535 0
O
oliverkinne
September 14, 2021
481 0

Play and Pass

Essays
U
ubarose
September 13, 2021
620 0
T
thegiantbrain
September 13, 2021
533 0
O
oliverkinne
September 10, 2021
554 0

Karuba Board Game Review

Board Game Reviews
B
BradHB
September 10, 2021
410 0
K
kneeshawdevelopments
September 09, 2021
578 0
D
DavidNorris
September 09, 2021
646 0
A
adamr
September 08, 2021
541 0

Mariposas - a Punchboard Review

Board Game Reviews
O
oliverkinne
September 07, 2021
646 0

Paring down

Essays
B
BradHB
September 03, 2021
518 0
O
oliverkinne
September 03, 2021
735 0

Earthenwar Review

Board Game Reviews
D
DavidNorris
September 02, 2021
733 0
O
oliverkinne
August 31, 2021
638 0
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

Fight for the Forest in Root

More
22 Jul 2021 00:00 #324896 by DavidNorris
Root is a game where each player has their own...

Being on board since the first Kickstarter I received Root in 2018. I loved the artwork, and the idea of animals fighting to rule the forest. I didn't get to play it until 2020. Part of that is me being lazy, but a bigger part is me being terrified of learning and teaching this asymmetrical game.

Read more...

Please Log in or Create an account to join the conversation.

More
24 Jul 2021 06:43 #324897 by TerryONeill
A really enjoyable read. Thank you! This sort of reminds me of Food Chain Magnate with its twists and turns. I love games with this high level of interaction and I also love games with less interaction but in which players have more control (I'm enjoying Gaia Project right now). I love both of these things but they make for very different types of game!

Please Log in or Create an account to join the conversation.

More
25 Jul 2021 11:29 #324917 by Agent easy
The woodland folk have the best story!

They are the miscellaneous animals too small and too scattered to be a force… in the beginning.

Then, as others trample over these poor oppressed creatures’ territory they start to generate Outrage and begin thinking “enough is enough” and ambush in force and/or bring forward a few powerful warriors they can muster. They are the gorilla warfare faction in the game.
The following user(s) said Thank You: TerryONeill

Please Log in or Create an account to join the conversation.

More
25 Jul 2021 23:28 #324925 by mc
Replied by mc on topic Fight for the Forest in Root

Agent easy wrote: They are the gorilla warfare faction in the game.


I thought you said they were small? (Sorry, couldn't resist).

I've been flirting with Root again after those early sessions with some of the other people on F:AT( in what i think must have been the before times! wow) thanks to the app. It is good.
The following user(s) said Thank You: TerryONeill

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 04:50 #324951 by DavidNorris
I need to grab that app >.>


I think my problem with the Woodland Alliance was I played too passively. I didn't want to be the first to start the war of the forest - puts a target on your back.

But really you want to start spreading your supporters whereever people are going to be. So that they give you more supporters!

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 14:39 #324962 by Sagrilarus
I played my first game of Root last night, as the otters.

I found the concept of everyone playing by a different ruleset a bit dis-unifying, like the three of us were sitting at different tables. It's sold as a big plus for the game, but I'm not sure it came without a price.

Am I the only person that feels this way? Maybe it's a first-play thing.

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 14:53 #324963 by Gary Sax
It also depends on the factions involved. Vagabond has a big sense of playing a different game, Woodland alliance also has a little disconnect. A lot of the other factions have different engines but are playing a pretty similar area control battle game. It's why I'm somewhat ambivalent to the vagabond being in the base pack.

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 17:13 #324964 by Jackwraith
Can't say that I'd recommend playing the Riverfolk for your first game, either. They take some familiarity with the deck and other factions so you really know how to sell your cards to the other players. It also helps if you're good at selling/table talk in the first place. I'd probably stick to the Marquise, the Eyrie, and the Alliance for a three-player game with a first-timer(s). That way, it will play out more like the wargame that it is, without having to absorb the variations to the rules presented by the Vagabond, Riverfolk, Lizard Cult, etc. Root is already often a challenging first play and your reaction isn't unusual, Sag.

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 17:20 #324965 by Sagrilarus
I seemed to get the hang of it (but yeah, some of the text instructions on cards and the like could use a rewrite) but it just didn't feel like I was competing with the birds or the cats. Granted, they were paying me plenty to use my otter soldiers (apparently otters can be soldiers . . . and can be bought) but it just felt like three people playing different solitaire games at the same table. The comradery was there, but not the "a mile in your shoes" sort of catharsis you get from other games.

You don't look at one of the other players and think "this is what I'd do" in a game like this as much as you do in more symmetric titles.

Please Log in or Create an account to join the conversation.

More
27 Jul 2021 18:33 #324967 by Gary Sax
Root can be pretty cutthroat. The area I absolutely agree with you in, I like Root but don't love it like Oath which is more bareknuckled, is that it takes a pretty experienced eye to tell you who you should be beating the shit out of at any moment.

The Vagabond is a great example. It is, technically, by far the most explosive and scary power in the initial four as the game gets later. But that isn't obvious. Among super experienced players people beat the shit out of the Vagabond every time there is an opportunity early, dropping everything to do so if they're in your clearing. But that isn't obvious unless you're good and also they're good so you know they'll be able to make it explode.
The following user(s) said Thank You: sornars

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.137 seconds