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War of Whispers - First Thoughts

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27 Oct 2021 00:00 #327771 by thegiantbrain
War of Whispers...

Conquer cities, take forts, and subjugate the populace. However, wars are not won on the battlefield alone. In the courts and palaces, in the corridors of power, the spymasters operate. Behind the crown stand the people with the real power. Stands you.

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The following user(s) said Thank You: ChristopherMD

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07 Nov 2021 22:02 #327772 by Road Judge
I've played once with 4 players and it was a hit for all of us. In our game it was apparent that my highest scoring faction was not going to score very high so I had to change. Let me explain..

At the beginning of the game you randomly pick factions and the factor by which they score and they score x3, x2, x0 and -1 (I think that's right but you get the gist). you take actions that help you score highest scoring factions and actions to weaken your zero and negative scoring factions. Everyone's plans are secret but as actions are taken you can get an idea of what factions the other players might favor.

My negative scoring faction was being propped up by two players and looked strong early so I switched them to be my x3 nation. However, I had to reveal may change. If you change any of the factions order of scoring you must reveal it to everyone.

I agree the decisions you make do seem monumental as you can take an early action in a faction area, but if play further back in order you may gain more actions...if you know the game Tokaido its similar to that where if someone skips action spaces others can take more actions depending where they place. Anyway, sorry I'm beginning to ramble and I'm not the best writer so I'll stop. :)

I came in close second in the end. I put this on my list of games to buy after Christmas.

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