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The Question of Consumption
- Jackwraith
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- Away
- Ninja
- Maim! Kill! Burn!
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The idea of throwing out clothes is weird to me. Clothes die or go to our local community run seconds shop. Same with.... everything pretty much.
As soon as we start saying "its a drop in the ocean compared to...." we have an excuse to do nothing. My entire government uses the excuse because we are not China so what we do therefore doesn't matter. And the more people have excuses the less the behaviour is just a social norm, the less people are thinking about it, and the less pressure they will put on government/corporations to make any change at all (which is important because they are the ones who can impact things and also the ones who will only change with public pressure/sales impact). Sure my donations don't solve anything on their own but, in that instance, they are contributing to my town's norm of giving a shit which goes beyond just me.
I wish I lived in a world where gov/corps gave a ahit but they dont so unfortunately all I can do is be one drop in that ocean and encourage others to do the same. As that taking responsibility for something that my single action wont change, and that govs/corps want me to take so they dont hsve to? Maybe - but they will never do anything if I dont either until forced to; forcing will happen sooner the more people change.
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I'm sure it must have happened, like when leaving home to go to college, but for the life of me I cannot recall a single instance of throwing a board game in the trash.ubarose wrote: Consider how much thought we put into purchasing a board game and how often we throw one in the trash, vs purchasing or discarding yet another T-shirt.
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I have trashed a couple of games but they were half destroyed el cheapo kids games of the sort well meaning family members give your toddler. "Dora the Explorer Matching Game" with cards missing, kind of thing. Complete games are traded, sold or sent up to the co-op as a donation.
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- Sagrilarus
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- Virabhadra
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Sagrilarus wrote: Goodwill throws them out for you.
Mine doesn't. Games tend to be given away free because the main guy doesn't charge kids for anything they want from there. Genuinely, it's a community store - they are more interested in finding places where things are needed than in making any money (for themselves or whatever cause). One of their stated aims is to keep things out of landfill. They don't chuck stuff away and have a network of other places they distribute to. My boy regularly comes home excited about having found something cool up there, which we will have to remind him actually belonged to him at some point in the past.
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- Sagrilarus
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My local Goodwill had about 12 copies of Harry Potter Scene It, which apparently everybody buys and nobody wants, until one day when they didn't. They all disappeared. They may have swapped them to other Goodwills but let's be honest -- every Goodwill on Earth has a couple of copies of Harry Potter Scene It. Plenty of other duplicates too. At some point this material is deemed junk and off it goes.
Most of the games we play have a little more resiliency in their value. They were limited runs and relatively valuable to start for a specific audience.
But the concept remains. At some point everything gets discarded due to wearing out or being no longer of interest. All these "big" games coming out of Kickstarter are destined for landfills sooner or later, and they'll take double or triple the space.
For me personally, it's not about landfill space, it's about my brain's space. I just don't have room either physically or emotionally for "big" games. Frosthaven's MSRP is due to be $250, and at that price it's going to be nagging me to play it, and I can't get my group to play any of my games. I don't want to store it, I don't want to feel obligated to play it, I don't want to deal with another "featured" game that everyone in my game group gets roped into because it has to be set up before everyone arrives. These games are ideal for some people, they're not for me. They're white elephants lying all over the house.
Sorry for being so brief.
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One of them tries hard to present itself as a more upscale kind of shop. It’s entirely for charity, but it tries to give off this vibe because that gets people in there and buying stuff. When I donate to them, it’s going to be higher quality “junk”. They won’t take, or will throw out, anything else.
Another place is less picky and doesn’t put effort into presentation or atmosphere. They get my less desirable junk.
In either case, though, I never give them things that are broken or that I think are just garbage that nobody will want or find useful.
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- Sagrilarus
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n815e wrote: There are two places I donate to.
One of them tries hard to present itself as a more upscale kind of shop. It’s entirely for charity, but it tries to give off this vibe because that gets people in there and buying stuff. When I donate to them, it’s going to be higher quality “junk”. They won’t take, or will throw out, anything else.
Another place is less picky and doesn’t put effort into presentation or atmosphere. They get my less desirable junk.
In either case, though, I never give them things that are broken or that I think are just garbage that nobody will want or find useful.
Fair enough, but at this point we've lost the plot. Everything we produce ends up in the waste stream one way or another. Though I appreciate hobby games are niche at best, making them bigger than they need to be by a factor of 10 and charging accordingly has an impact, on the environment and on us. That much more oil pumped out of the ground.
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Anyway - that's obviously not the norm, and I get that "giving to charity" in many cases is absolving people of the guilt of chucking things away, and I think that ideally that guilt would do more to stop people buying stuff they don't need in the first place.
I also agree with the mental space aspect with regards to games.
As for the people thousands of years from now, I just hope they won't be our easter island statues.
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- Legomancer
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- Dave Lartigue
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I'm not crazy about trading just because dealing with packages always feels like a hassle to me, but I suppose I should try that as well.
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- Sagrilarus
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I'll mention that if you only own smaller, less encrusted games, your shipping challenges are greatly reduced. Last game I sold fit in a cardboard envelope.
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PS. The prices listed in the search results are for a copy of the new game, not the prices for the used listings.
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