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Gale Force Nine’s Wise Guys Tries Again - Review
- Michael Barnes
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- Mountebank
- HYPOCRITE
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Because of the problematic theme, it was smart for Gale Force Nine to re-theme the game, but D&D was not the right match. This gangster version is a better fit, but not exactly a timely cultural reference.
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- hotseatgames
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At the time, FOX groomed that show to be their star after The Shield ended. Sons of Anarchy is no Shield.
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- Sagrilarus
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- Pull the Goalie
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I mean, wargamers know that their success comes directly from their opponent’s failure. The first player to earn one point wins. That confrontation is built into the setting, and anyone sitting down at the table knows not to take their opponent’s actions personally. Can this unwritten understanding be grafted into a game that presents itself to the broader hobby gaming audience?
And more to the point, a modern hobby gaming audience? Because in the original The Game of Life you can be a complete dick to a fellow player. 1960s family title. Confrontation is not new in gaming, in fact if anything I think it’s an older concept that is slowly dying off.
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I'd guess as long as the player knows there's conflict, it shouldn't be a problem. Copies of Risk are still on the shelves at Target, so conflict in games isn't a deal breaker these days. The problem with SoA was that its setting (theme for every boardgamer not on TWBG) was a little too far out there. "Play the role of your favorite scuzzy biker drug dealer! Straight off the show you probably didn't watch!"Sagrilarus wrote: So the question remains — is the fundamental running gear of this game, regardless of theme, not palatable enough for the bulk of the modern audience? Can any theme salvage it enough to make it a commercial success?
I mean, wargamers know that their success comes directly from their opponent’s failure. The first player to earn one point wins. That confrontation is built into the setting, and anyone sitting down at the table knows not to take their opponent’s actions personally. Can this unwritten understanding be grafted into a game that presents itself to the broader hobby gaming audience?
And more to the point, a modern hobby gaming audience? Because in the original The Game of Life you can be a complete dick to a fellow player. 1960s family title. Confrontation is not new in gaming, in fact if anything I think it’s an older concept that is slowly dying off.
Bootleggers are a little cuddlier than biker dope dealers, and the setting matches the mechanics just as well. Shellhead is correct about the game itself - there's a lot of good stuff going on there.
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- Jackwraith
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- Ninja
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Shellhead wrote: The exciting twist is that instead of just passive-aggressively cockblocking opponents from key locations, you actually fight for the right to use that location for the turn.
This is one of my favorite parts about Tiny Epic Western, too. You get the initial bonus as the first arrival and then you're often fighting to keep the secondary bonus of being there. Or sometimes you're just drawn into a fight because someone else wants to get the initial benefit. Both players stay active there for the poker game, regardless of duel outcome, too.
Back on topic: I agree that SoA has some interesting stuff going on. My one play (with Stormseeker!) just didn't have a lasting impact for some reason and, like RobertB says, I didn't watch the show, so I didn't have any other attachment to it. I will say, however, that the theme of a modern biker gang, no matter how repellent it might be objectively, is at least more interesting than going back to that same, tired 1920s bootlegger theme (made up of people who were, if anything, every bit as violent as the characters on SoA, from what I know of the show.)
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- Cranberries
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hotseatgames wrote: I used to own SoA. I never liked it, and I chalk that up to two problems. I was never playing with the right crowd, and I loathed the show.
At the time, FOX groomed that show to be their star after The Shield ended. Sons of Anarchy is no Shield.
The Shield still haunts me.
I recommend the Mob museum in old Vegas.
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- san il defanso
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I'm a little out of the loop, but did anyone do something like this for Spartacus or Homeland? Those were good games, but the Spartacus license did nothing for me, and the Homeland one did nothing for anyone who might possibly have played the game with me.
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Edit - forgot about the X-Men version. That was a long time ago though at this point and that bombed.
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