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Winning at all Cost
- oliverkinne
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- D4
- All things tabletop.
I think a lot of people in the board game hobby play together for fun and for the social aspect. Sure, many of us want to win the game. We don't play to lose. However, I think only very few people are hugely competitive. Playing board games is more of a hobby. In this article, I look at different ways of improving your game and what it might take to become better at winning.
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I also try (and think I'm successful) to not give advice at the table. It annoys the shit out of me when people do it to me; let me screw up the game on my own, kthx.
I haven't been involved in a lot of after-game debriefings. Usually the way the game was played out was obvious after it happened.
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- southernman
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- D10
- TOTALLY WiReD
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I own many games and usually host so I always feel obliged to ensure everyone knows the game well enough since I've probably read the rules at least twice and read a lot of comments on it so in cases when a game is new to everyone I will drop advice in - not play their turns for them but give general hints of gameplay tactics/strategy that I say 'I have read'. Some people don't like it so I'm carefully who I do it with, interestingly the few people like that seem to be the most competitive (and hate co-ops ).
Also enjoy a post-mortem or 'after match' discussion afterwards, unless it's been a bore of a game that I have no interest in knowing who did what for why.
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I’ve kind of let go of this desire to win, especially if others value winning more or if I win in away that isn’t fun. This topic of letting go of the desire to win is something I’ve been thinking about writing an entire article about for awhile.
EDIT: Cooked this up tonight. therewillbe.games/blogs-by-members/9164-lose-and-learn
It's somehow more personal and missing some of the key points I wanted to make, but I have a bad cold and maybe I'll expound in the comments if it also gets a discussion going.
Basically as I've aged or matured or whatever I've become less concerned with winning and therefore maybe a less fierce competitor but also hopefully more enjoyable to be around? It's also coincided with some real-life L's. I feel pretty beaten down, and assigning my self worth to performance in games doesn't seem like it would help, so I try to just have fun with the systems in games and screw around a bit more.
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- Jackwraith
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- Ninja
- Maim! Kill! Burn!
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- Erik Twice
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- Needs explosions
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Erik Twice wrote: I try to win because it's how games work and become interesting. I don't care much about winning, it's just that trying to win is how the game happens, like reading the words in a book or figuring out the symbolism of a movie.
We are nearing that Knizia quote.
While I aspire to this mindset, if I win a fair game against strong opposition, I find I do like winning a lot.
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- Legomancer
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- Dave Lartigue
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Legomancer wrote: I just don't care enough to really concentrate on learning how to win consistently.
As much as I like Summoner Wars 2e, there’s one faction where people report spending 10-20 minutes (async) puzzling out the best set of moves for their turn.That’s not me, so I avoid playing that faction now.
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You want to win a lot, play a co-op game on easy difficulty.
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I tend to play to win unless I'm playing with absolute noovs. But a certain amount of gentleman's agreement for taking back a particularly bone headed move that leaves you open to a crushing defeat or something allows the game to be more fun so long as it isn't abused or used to make up for just not paying attention to the game.
I find the analysis paralysis players least tolerable when it's paired with a "win at all cost" player that is playing out 100 strategies for every move and just CAN NOT start their thinking until everyone else has finished. If you can't accept some risk taking off the cuff play to keep the game moving, even in a math heavy game like Power Grid, then at least make your turn as fast as possible and pre strategize your 12 options before your turn instead of playing with your phone.
And of course the gloating winner is as bad as the sore loser, so for friendly play both are best left out of stressful games.
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Of course if the table is all serious and someone's going to get offended unless i've tried my hardest to give them good competition by making the correct moves because it will sour their win otherwise, or some such nonsense, I will play to suit, and then ideally not play with that person again and wonder how it is that people put such stock in things that really don't matter.
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