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Mycelia Board Game Review

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Digital Cheats - Practising Against AIs

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02 May 2023 00:00 #339519 by oliverkinne
AI Teacher
I have previously talked about how...

Since the lockdown, many board games have now also been released in digital format. Some of these implementations are just a representation of the physical game on your screen. You still have to move everything by hand and do all the housekeeping. Other solutions enforce rules and carry out all the actions for you. You just need to point and click. Some games also come with AI opponents, allowing you to create a competitive game even when you're by yourself or add additional, digital players to a multiplayer game. In this article, I want to look at using these computer players to help you improve your game.

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31 May 2023 13:19 #339520 by jason10mm
Ina few years it wouldn't surprise me AT ALL to see AI capable of reading a game manual, groking the rules, then quickly playing a few thousand games with itself while you take a swig of beverage in prep for a digital game. This will probably break a lot of games, but could be a boon for many more that suffer from lack of resources (or capability) to properly code an AI opponent using traditional techniques.

Clearly Chess, and I suppose Go(?) have had MILLIONS upon MILLIONs poured into artificial opponents but the same can't be said of summoner wars, Magic, or any modern board game. How many digital game adaptatiopns are hampered by being exclusively human players or a really really procedural bot?

Heck, a quick AI scrubbing of your rules and how it plays would be helpful for almost all game designers as the AI likely won't come in with any preconceived notions that short circuit a rule or led to playing wrong.

Just keep the AI away from Plague INC, any Terminator games, robot factions in 4X strategy games, don't want 'em getting any ideas.....
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01 Jun 2023 19:08 #339540 by birdman37

jason10mm wrote: Ina few years it wouldn't surprise me AT ALL to see AI capable of reading a game manual, groking the rules, then quickly playing a few thousand games with itself while you take a swig of beverage in prep for a digital game.

The more likely scenario would be pointing your AI at the manual, and then the AI playing the game incorrectly because the manual was so poorly written.

Actually - maybe that's a better use of AI. Game developers could make it read their crap-tastic manuals, and get it to point out edge cases, inconsistencies and ambiguities?
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01 Jun 2023 20:10 #339543 by jason10mm
I'm pretty sure AI will MAKE games pretty soon.

Coming to kickstarter....AI AMAZING GAMES!

Pick any 4 of these key words and in 12 months you will receive 10-35 pounds of plastic minis, maybe some cards, and possibly even a board!

VIKING
PIRATE
NINJA
DINOSAUR
SPACE
DOUR
EUROPEAN
FLAMBOYANT
CLOWN
STEAMPUNK
ROLE SELECTION
MAP
BEER
EXPLODING DICE
MICHAEL BARNES
DUNGEON
COOPERATIVE
UNICORN
SHUFFLE
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01 Jun 2023 20:33 #339545 by birdman37
Are we 100% sure this hasn't already happened?

Friedemann Friese was a visionary...
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