Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

W
WadeMonnig
December 01, 2025
866 0
W
WadeMonnig
November 24, 2025
875 1
W
WadeMonnig
November 10, 2025
1260 1
W
WadeMonnig
November 07, 2025
562 2
W
WadeMonnig
November 03, 2025
1068 1
W
WadeMonnig
October 31, 2025
1509 2
J
Jackwraith
October 29, 2025
1368 0
W
WadeMonnig
October 27, 2025
1162 2
J
Jackwraith
October 22, 2025
1449 0
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

Let Them Fight: A King of Monster Island Board Game Review

More
10 Nov 2025 00:00 #344306 by WadeMonnig
As with...

I've been called the champion of all things King of Tokyo. But, that might have to change to the champion of mostthings King of Tokyo. King of Monster Island is a cooperative game set in the King of Tokyo universe and I have a “Would love to love but generally dislike” relationship with cooperative games. In this release the players team up, playing as stand-ins for Godzilla against the stand-ins for Ghidorah (Crystal Dragon, Lithosaur and Lavalord...but only one at a time). One of the keys to base King of Tokyo is that all monsters start with the same powers. You'll find that here as well. (And I really miss the power up expansion cards that make you monster feel like your own). Five monster are included and it's like they brought in the B-team of monsters to save the world. Okay, that's not fair. Megamoth is the Mothra we always wanted in KOT and H.A.D.E.S. is a cool battleship themed mecha. But is it truly King of Monster Island without a Giant Ape and a radioactive breathing Dinosaur?

Read more...

Please Log in or Create an account to join the conversation.

More
10 Nov 2025 09:48 #344307 by Jackwraith
That last point is where co-ops usually break down for me, too (one player is the Star and the rest are just backups.) It's been my experience with Star Realms, Sentinels of the Multiverse, and the Marvel deckbuilder. The co-ops that I actually like (Spirit Island, Cthulhu: DMD, et al) always manage to avoid that. People want to feel like they're contributing, not just assisting. But, yeah, playing both DM and a player sounds like a rough start to begin with.
The following user(s) said Thank You: birdman37, WadeMonnig

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.248 seconds