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It's a Mad, Mad, Mad, Mad World: A Madcala Board Game Review

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09 Feb 2026 00:01 #344732 by WadeMonnig
I recall the original Mancala game in a weird, cultural...

Madcala is a one versus one battle that uses the Wonderland's War setting and characters in a asymmetric duel that tests your wits and luck...with the amount of luck you will need depending largely on what character you are playing. The goal is simple: reduce your opponent to zero health.

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09 Feb 2026 09:08 #344733 by Jackwraith
Coolness. Have not played (and really don't need another 1v1) but this sure made it tempting ("I've had nothing yet, so I can't take any more." "You mean you can't take less.")

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10 Feb 2026 09:35 #344741 by hotseatgames
I've never played Mancala, but one of my favorite games is Theseus: The Dark Orbit, and would be interested to know if Madcala is in any way reminiscent of it. Theseus is not restricted to 1v1 but once you hit 3 players (I've never even tried 4 players) it gets almost impossible to predict the board state.
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10 Feb 2026 10:29 - 10 Feb 2026 15:25 #344742 by WadeMonnig

hotseatgames wrote: I've never played Mancala, but one of my favorite games is Theseus: The Dark Orbit, and would be interested to know if Madcala is in any way reminiscent of it. Theseus is not restricted to 1v1 but once you hit 3 players (I've never even tried 4 players) it gets almost impossible to predict the board state.

I have not played Theseus but a quick look at it, I'd say yes. If you look at the Madcala board each player has a home space that the other player can't enter. If you end on that space, you can take ANY action and, if you end with your doubler there, you take another turn. It's very much a game of planning out where you want to end and leaving shards that causes the other player to not be able to move optimally or take an action they want. Many of the powers let you pick up and move shards or return a batch to that home space.
Last edit: 10 Feb 2026 15:25 by WadeMonnig.
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