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Five for Less than Ten

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Windshear Warning: A PDX Board Game Review

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13 Mar 2026 00:01 #344909 by WadeMonnig
The game has a suggested first play set-up that primes...

PDX caught my attention because I love a good airline/airport themed game and PDX has great visuals that truly give that retro airport vibe. I was able to play the Deluxe version of PDX via a prototype sent to me by Waterworks Games.

PDX is a worker placement game of building up a independent airline at the Portland Airport (PDX). When I say worker placement, I'm talking about a lone worker that you place. Okay, you are not fully restricted to a single worker: many spaces allow you to both place your worker and put suitcases on another space to take an action on a future turn (I'm sure there is a joke about lost luggage in there somewhere..but at least it always turns up later).

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13 Mar 2026 11:21 #344910 by Jackwraith
Sounds like maybe the system as a whole was overtuned? I get providing many actions and possibilities but restricting them so that people are compelled to make interesting choices, but everything you describe sounds like they ended up hiding most of the actual game behind those speculative possibilities.
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13 Mar 2026 16:15 #344911 by WadeMonnig

Jackwraith wrote: Sounds like maybe the system as a whole was overtuned? I get providing many actions and possibilities but restricting them so that people are compelled to make interesting choices, but everything you describe sounds like they ended up hiding most of the actual game behind those speculative possibilities.

Very possible. The Designer notes I read sounds like it could have led them down that path with the best intentions.

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