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Warhammer Quest: The Adventure Card Game
But even that doesn't feel all that fresh or interesting anymore.
I dunno, I'll almost definitely wind up with a copy (probably get it through MM) but I feel pretty indifferent about it. And you know that they'll start rolling out the expansions posthaste...
I would expect the price point to be reasonable. I look forward to trying it out.
I've also come to appreciate Death Angel quite a bit. It's made me consider purchasing Space Hulk again, but I know better.
I do need to pick up the little expansions though.
Man, I'd love if FFG would have been able to swing a similar playing cardame for Warhammer Quest prior to the Old World getting destroyed. To have a version of Warhammer Quest in a little box that plays sort of like Death Angel would have been awesome. Heck, Advanced Heroquest would have been a better fit (it has henchmen - which would make a good 'second marine' to the main character with unique powers,),but AHQ doesn't have the pull WHQ seems to. Buying expansion packs that were new monsters/dungeon locations (orc and goblin lair, undead tomb, skaven lair, etc) would have been cool. Man, would have been a great little dungeoncrawler.
Anyway, looks like a big marketing fail here on the part of GW. They should have given FFG more lead time so this could have been called Warhammer Quest: The Cardgame of Dungeon Adventures in the Age of Sigmar.
VonTush wrote: I was getting a Death Angel type vibe from it as well. Looking forward to this one personally.
It also sounds like they've adapted the quest mechanic from the LOTR coop card game, which we played regularly until Pathfinder was released.
Warhammer will have to be completely amazing to replace Pathfinder in my household.
I'll probably still end up picking up Warhammer Quest or Runebound 3.0 before the end of the year.