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Vault of Dragons
In Vault of Dragons players take the role of unsavory factions from the streets of Waterdeep, who have heard the rumors of a hidden vault of gold under the city, and are determined to locate it first. Players send followers to locations in Waterdeep to uncover rumors and treasure. Brawling with other factions to control key locations is to be expected, but beware the City Watch. Double-sided location tiles give players even more places to explore. Uncover the clues and enter the Dungeons of the Undermountain to find the Vault of Dragons.
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- southernman
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- TOTALLY WiReD
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GF9 did a previous D&D game that looked a bit more abstracted than their usual games so they have been in this before.
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- ChristopherMD
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- Road Warrior
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Josh Look wrote: I for one LOVED Tyrants of the Underdark, which was published by GF9, but wasn’t their design team.
Tyrants of the Underdark is great.
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- Space Ghost
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- fastkmeans
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- hotseatgames
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I second Grace's thoughts, this looks very much like Sons of Anarchy. There are differences (exploring the backsides of tiles), but the grid of tiles and the description of area control elements sounds very similar. There was word they were revamping Spartacus with a new edition without the license, this is probably a similar thing.
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Which is an under appreciated game!
I suspect this D&D title will be great cause the bones are great.
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I hope they do this with a few of their other games, especially Homeland. It’s a solid game but nobody wants spend their escapism time playing a game about terrorists and the politicians that profit off of them.
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