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Unmatched: Battle of Legends, Vol. 1
- Virabhadra
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The team tried a LOT of different approaches to the board and even assessed how Wildlands treated it. But Wildlands has fewer terrain factors to cover which gave them different options for how to treat their board design and line of sight.
Ultimately the primary factors that influenced the final design were playability and accessibility. You'll note that each region has a color and a unique pattern... these were tested and tweaked around colorblind considerations. Rings were tested, but were ultimately not colorblind friendly since they didn't offer enough visual space to add quick-glance double coding. We tried coding rings with symbols, spaces with symbols or letters, larger spaces, smaller spaces, organically shaped spaces...
Totally understand that the spaces "pop" on the board and can be considered disruptive to the board art. But the tradeoff is the spaces are clearly visible, regions are quickly and easily identifiable, and the game will be playable by a wider range of people.
Fair enough, but you ended up with a board that looks like the back of Magic card.
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I would have rather they did a VR environment or something if they were insistent on this LOS system.
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- Virabhadra
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Back to crossing my fingers for the Dune reprint... Unmatched looks like garbage.
Craig Van Ness and Rob Daviau get a shout-out in the credits at the end of the rulebook for their work on Epic Duels, and Rob Daviau is peripherally credited for "Additional Restoration." Otherwise, this is Justin Jacobson's beast.
The board still looks like a color blind test.
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- Virabhadra
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- Sagrilarus
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- Michael Barnes
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Gary Sax wrote: I have to disagree, Michael. LOS disagreements in a miniatures environment can be extremely heated because of interpretive issues.
LOS disagreements in a miniatures game should be resolved by an interpretive dance-off.
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- Michael Barnes
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Adeptus Titanicus would probably give LOS absolutists shitfits. You get cover bonuses for models being 25 percent or 50 percent obscured. How could you measure that accurately? It’s a gentlepersons’ agreement to interpret as closely as possible but with an understanding that estimation is part of the deal.
I’m thinking about all the pages of rules I’ve seen in my time with detailed LOS diagrams, 4-5 examples, special cases, and all that. But then with most miniatures games the only rule is “get down to the model’s level and look”.
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- hotseatgames
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