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Nanty Narking
Nanty Narking is a Victorian board game of wit and podsnappery by British game designer Martin Wallace, based on his acclaimed previous design "Discworld: Ankh-Morpork." Immersed deeply in the world of Dickens's and Doyle's literature, all game locations, events, and characters are now tied to real and fictional characters and places in Victorian London.
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ubarose wrote: I like this theme, but I never heard anything good said about "Discworld: Ankh-Morpork."
Uh, here?
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Podsnappery, n. An attitude toward life marked by complacency and a refusal to recognize unpleasant facts.
alternately: Smug self-satisfaction and a lack of interest in the affairs of others.
From a character, Podsnap, in Dicken's Our Mutual Friend.
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I followed this nanty narking thing quite closely, because ididnt own Discworld. They balanced out the roles a bit, and added a few extra things (different buildings/minions) that you can play with or without (I think).
The art looked rubbish to me though. Like some xbox game I never heard of. Minis meant the price of the thing was heading towards OOP prices for the original. You get a sexy prostitute mini sticking her arse in the air wrapped around a lamp post (I may be conflating 2 there but yiu get the idea). The characters are a weird mash up of victoriana which could be cool except there's odd historicity problems that the designers were clearly not interested in dealing with/researching.
I pnp'd Discworld instead. I have found more balanced personality cards and did those too... and haven't used them yet.
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