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Marvel Champions
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Ingenuity only works for Bruce Banner. It is mandatory for that Bruce Banner/justice/SHIELD deck that I posted about awhile back. In a normal Hulk deck, it would work well with Banner's Laboratory to help him play expensive stuff like Avengers Mansion or Sentry.
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Edit: Deft Focus got better for him too since Unshakable and Limitless Stamina are both Superpowers
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Great point about Deft Focus applying to Unshakeable and Limitless Stamina. Unfortunately, the single card sellers seem to never have Deft Focus in stock, and it is only available from Galaxy's Most Wanted, the one campaign that I don't want.
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I've been tinkering with a Hulk fix, but I haven't really tested it. Basically it's just Hulk with a 5 hand size and you don't have to discard... Maybe draw a card when you do a basic attack? I think he'd at least be viable with a regular handsize, even if his hero cards are still kinda bad.
Edit: shellhead do you know a lot about hulk lore? I've been thinking of an evil hulk kind of scenario where he's attacking a building or something... Got any specific villains/scenarios that that would fit story wise? I know there are evil hulk types out there.
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www.fantasyflightgames.com/en/news/2022/8/18/tearing-it-up/
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Ah_Pook wrote: Pretty easy to proxy a copy of Deft Focus
I've been tinkering with a Hulk fix, but I haven't really tested it. Basically it's just Hulk with a 5 hand size and you don't have to discard... Maybe draw a card when you do a basic attack? I think he'd at least be viable with a regular handsize, even if his hero cards are still kinda bad.
Edit: shellhead do you know a lot about hulk lore? I've been thinking of an evil hulk kind of scenario where he's attacking a building or something... Got any specific villains/scenarios that that would fit story wise? I know there are evil hulk types out there.
My entire Bruce Banner/SHIELD deck is proxy cards (so I wouldn't need to loot other decks and buy singles), but I'm reluctant to proxy cards for an otherwise non-proxy deck because then I would need to sleeve the whole deck. Sleeves can get expensive and sleeved cards require more storage space.
I was a Hulk comic fan in the '70s and part of the '80s. Classic dumb Hulk often went on rampages and fought nearly every hero and hero team at some point, so it would be totally in character for him to serve as the "villain" in a scenario. But if you want a really challenging evil Hulk, you want Maestro, an intelligent and evil Hulk from the future. He first appeared in comics during the excellent Peter David run of the late '80s/early '90s. Some Marvel Champions fan made a very good Maestro scenario that even includes new modular set and a new status card type: Dazed.
boardgamegeek.com/thread/2703987/custom-...view-maestro-villain
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Shellhead wrote:
Ah_Pook wrote: Pretty easy to proxy a copy of Deft Focus
I've been tinkering with a Hulk fix, but I haven't really tested it. Basically it's just Hulk with a 5 hand size and you don't have to discard... Maybe draw a card when you do a basic attack? I think he'd at least be viable with a regular handsize, even if his hero cards are still kinda bad.
Edit: shellhead do you know a lot about hulk lore? I've been thinking of an evil hulk kind of scenario where he's attacking a building or something... Got any specific villains/scenarios that that would fit story wise? I know there are evil hulk types out there.
My entire Bruce Banner/SHIELD deck is proxy cards (so I wouldn't need to loot other decks and buy singles), but I'm reluctant to proxy cards for an otherwise non-proxy deck because then I would need to sleeve the whole deck. Sleeves can get expensive and sleeved cards require more storage space.
I was a Hulk comic fan in the '70s and part of the '80s. Classic dumb Hulk often went on rampages and fought nearly every hero and hero team at some point, so it would be totally in character for him to serve as the "villain" in a scenario. But if you want a really challenging evil Hulk, you want Maestro, an intelligent and evil Hulk from the future. He first appeared in comics during the excellent Peter David run of the late '80s/early '90s. Some Marvel Champions fan made a very good Maestro scenario that even includes new modular set and a new status card type: Dazed.
boardgamegeek.com/thread/2703987/custom-...view-maestro-villain
That Maestro scenario looks cool, I remember you talking about it before now that you mention it. I ordered a copy of Incredible Hulk 300 and I think I'm going to make a Days of Rage scenario with rampaging Hulk as the villain. Got some ideas for it, plus scanning and using the old art would be fun imo. The setup is that Banner's identity commits psychic suicide (?) and so only Hulk remains, and goes nuts destroying New York and pretty much everyone comes and fights him. It ends with Dr. Strange banishing him to another dimension.
Edit: that Aggression Psylocke ally is so good whoa. Basically it's Iron Fist but for Confuse instead of Stun... Giving on demand Confuse to Aggression is so good man.
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the main hooks are that Hulk's attack has Overkill built in, and theres a Sanctum Sanctorum environment in play with HP and if it dies you lose. it takes damage each villain phase, and other ways.
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Ah_Pook wrote: I've been tinkering with a Hulk fix, but I haven't really tested it. Basically it's just Hulk with a 5 hand size and you don't have to discard... Maybe draw a card when you do a basic attack? I think he'd at least be viable with a regular handsize, even if his hero cards are still kinda bad.
An easy and thematic fix for the Hulk that I can think of would be to give him a permanent environment card at the start of each game: "Each rage counter on Hulk can be spent as if it were a (physical) resource. Always Angry - Response: After Hulk takes any amount of damage, place 1 rage counter on him."
Yes, I totally swiped that from Spider-Ham. But based on a recent interview with one of the MC designers, it was originally intended for Hulk.
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In interviews I've seen designer Caleb Grace has been fairly bullish about insisting there's nothing wrong with Hulk's design, almost taking offense at the suggestion. Michael Boggs has been much more reflective and, since leaving, open about the compromises made to the design. It feels like he's as disappointed in how Hulk turned out as the rest of the MC community.
That said, I've had fun playing Hulk. I took him and She-Hulk through the Red Skull campaign last year and it was a smashing good time. But there's no doubt they were a little too over-enthusiastic in nerfing him though.
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Of course, there are still some terrible investigators in that game that they have done nothing about so... I think it's just that it's such a beloved character that's so disappointing for people.
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