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Short Cut to Remote Gaming Forum (29 Aug 2020)
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Abomination: The Heir of Frankenstein
It's been twenty years since Victor Frankenstein died on a ship in the arctic, but his vengeful creature lives on, as does Robert Walton, the sea captain who vowed to kill the fiend before mercy stayed his hand.
Gary Sax wrote: This thing sounds fucking wild
That was my exact reaction when first hearing about it.
It’s no secret that I love the classic Universal Monsters and any source material they were based on, but the story of Frankenstein has always been my favorite. Love the book, the Jack Pierce make up, the Universal films, the Hammer films, the creature as he is in The Monster Squad, etc, etc. Dracula has been fairly well represented in gaming but I’ve always wanted to see someone take a stab at Frankenstein. Reading up on this game, it was a series of me sitting there saying, “Of course!” Of course worker placement, of course the object is creating a mate for the creature. The resources decay, getting fresh resources have a moral cost, it all sounds very cool and spot on. I was the target audience for this thing, dead center.
You can’t get through a review of the game without hearing about the artwork. Looking through mine, yeah, it’s going to be a barrier to entry for a lot of people. It’s way more gruesome than any other mainstream game out there, but I’m kind of glad they went that way when they certainly didn’t have to. Our desensitization to the story of Frankenstein has lessened the idea of what this guy was doing, making a living thing out of dead parts. The first Hammer film did a better job of handing that than most, and I welcome this game in immersing you in that often sugar-coated part of the story.