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Sidereal Confluence Being Remastered!
-Astounding new cover art...
Remaster trading and negotiation in the Elysian quadrant.
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- hotseatgames
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- D12
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That said, I could see getting this out with people before a lot of other innovative games because it's real time and it's not as punishing. So, like, archipelago and study in emerald I have no idea if I will ever play because not only are they complex, they are also based in cutthroat deception. Sidereal you can make "bad" trades I guess but not that bad---the game gives the base value if resources, there's open info, and all deals are binding. No one is specifically out to fuck you over.
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Confluence typo in the title btw
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The game is really just converting one colored cube into another, the twist is that all that conversion happens via trade, negotiation and variable player powers.
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- Erik Twice
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- Needs explosions
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I can see that at high player counts that would be impossible in general, but I could see making some strategic plays in my trades and investments based on the composition of the table and the techs people are driving for at 5 or 6 players.
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- Sagrilarus
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- Pull the Goalie
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I learned how to play ARKHAM HORROR by my damn self and I cannot being to penetrate the SIDEREAL CONFLUENCE rules. Some of the absolute worst rules I have seen in the modern era.
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jeb wrote: the 1e rules are SO bad
I learned how to play ARKHAM HORROR by my damn self and I cannot being to penetrate the SIDEREAL CONFLUENCE rules. Some of the absolute worst rules I have seen in the modern era.
This is really interesting, I had no real problems with them so I was wondering why they were selling the rules update so hard.
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An interesting interview with the designer here, listened to it while doing something else, though the designer seems pretty nervous. This game is at the top of my want-to-play toad list now that John Company has gotten a bunch of TTS play (wooo!).
I'm always amazed how much this game actually has lore and thematic grounding that are not present in the game.
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