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Under Falling Skies
Aliens have arrived to conquer Earth. Enemy ships fill the skies. Humanity retreats to underground bunkers located below cities across the globe. Stand against the common threat! Fight the invaders city by city. Build a team from around the globe to save your planet and defeat the aliens!
Is this like a Legacy game with unlocks and stuff or are there no major connections between campaigns/storyline to open up? Sounds like you acquire more capabilties as you go along. And dammit he already took the Space Invaders line I was gonna use
A solo legacy game.....that's a thought.
Each chapter introduces new concepts that make the game slightly more complex, so there is a tiny bit of sequential order in that way. You'll get randomized cities, characters, and missions that can be shuffled to create new combos. Each city has a special quirk, and if you lose a game with it you can flip it over to improve the quirk. Similarly, each character has a regular and an enhanced side. If you bring them back for a later mission, you get to use the enhanced ability.
I really like the game. I think it has a very engaging puzzle quality. Oliver's reference to the old Atari Space Invaders is especially apt-- the variable pieces of the scenarios are just like the many different settings on the old video game. Sometimes you had skinny bases, sometimes they were fat; sometimes you had stationary blockers, sometimes they moved; sometimes the aliens were invisible! I must have played with every combination there was on that old console.