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Gargoyles: Awakening Board Game Announced

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23 Feb 2021 14:55 #319536 by ubarose
Disney Gargoyles: Awakening Board Game is a fully cooperative, scenario...

Battle villains on a 3D cityscape board of Manhattan.

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23 Feb 2021 16:54 #319537 by ubarose
So, it looks like folks are pretty psyched for this one.

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23 Feb 2021 17:15 #319539 by Josh Look
I am!

Gotta say though, I'm just as excited about their Alien game that also got announced. I know the hobby isn't hurting for Aliens games, but there's something about seeing an ALIEN (not Aliens) game, with the license, that gets me pumped.

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23 Feb 2021 17:24 - 24 Feb 2021 00:12 #319542 by Jackwraith
I never got into Gargoyles, so I'm kind of oblivious to that one, but am certainly more interested in the Alien game. What bugs me about both of them is that they're co-ops, which is normally a huge strike against in my interest level.
Last edit: 24 Feb 2021 00:12 by Jackwraith.

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23 Feb 2021 17:39 #319544 by Josh Look

Jackwraith wrote: I never got into Gargoyles, so I'm kind of oblivious to that one, but am certainly more interested in the Alien game. What bugs me about both of them is that their co-ops, which is normally a huge strike against in my interest level.


Same, but I'm at the point where I will pick games up if I think my brother would like them. He's not a board gamer, but he's entirely the audience for stuff like this and the Prospero Hall games. Above average mass market games with fun IPs and the care put into the design that they deserve. Plus, he loves coops. He won't buy them himself, but he'll always request at least one when he's over (under normal circumstances, of course).
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23 Feb 2021 17:51 #319545 by Disgustipater
I loved this show as a kid. Not a big fan of co-ops though. Depending on how it plays, maybe I could get away with bringing it out when my wife has a friend or two over who are light gamers.

I did find it funny that you can play as one of five gargoyles or...a human.

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23 Feb 2021 20:47 #319554 by Jackwraith

Josh Look wrote: Plus, he loves coops. He won't buy them himself, but he'll always request at least one when he's over (under normal circumstances, of course).


I wonder if I'm missing out sometimes, since it does seem like a huge (and growing) segment of the market these days. I did always enjoy our plays of Arkham Horror, 2nd Ed. and I really like Spirit Island (one of two co-ops that are in the house.) But the rest of them tend to leave me cold. I remember trying Pandemic: Rome a couple years ago. I detest Pandemic (including the real one) but thought it looked a little more complex and it had Rome, so... Two turns in, I wanted it to be over.

Disgustipater, I noticed a number of people on Twitter asking for this or that favorite character. so it definitely has room to expand if they choose to go that way.

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24 Feb 2021 00:13 #319565 by charlest
I loved Gargoyles as a kid, totally into this.

I'm with you Josh on also looking forward to the Alien game. It sounds very similar to Camp Grizzly honestly, and I'm hoping it measures up.
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24 Feb 2021 00:20 #319568 by ubarose
I like coops, but I don’t like Pandemic. A good coop requires creative problem solving where no one player holds all the pieces the puzzle, risk and sacrifice.
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24 Feb 2021 07:42 #319576 by Josh Look

ubarose wrote: I like coops, but I don’t like Pandemic. A good coop requires creative problem solving where no one player holds all the pieces the puzzle, risk and sacrifice.


All of this, but for me it's now essential that the difficulty doesn't somewhere peter out once you "get ahead of the curve." Pandemic-likes and even stuff like the later Legendary games start off being really hard, you try to keep the difficulty from spiraling out of control while you get your legs under you, and if you can do that in time, the rest of the game just falls into place in your favor. That's kind of anticlimactic to me. Or, if you can't get beefed up, the game just gets harder and that's not fun either.

We've seen a number of better ways to do it lately, with having the difficulty spike at scheduled moments or tied to your most powerful options or crossing milestones. The "slippery slope" has always been a turn off for me, but with better handling of difficulty in co-ops out there these days, it's completely unpalatable to me now.
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24 Feb 2021 10:08 #319584 by Gary Sax

ubarose wrote: I like coops, but I don’t like Pandemic. A good coop requires creative problem solving where no one player holds all the pieces the puzzle, risk and sacrifice.


Great comment. Pandemic and Spirit Island are superficially very similar games, but Spirit Island gives each player tons of ways to creatively play their power and provides way too much info to quarterback. Guess which one I like better!

I respect it, but I've just played too much pandemic to be excited about playing any new guise of it.
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24 Feb 2021 10:16 #319586 by Josh Look
Spirit Island is my favorite coop.

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24 Feb 2021 10:34 - 24 Feb 2021 10:34 #319593 by Gary Sax
Hell yeah! You're talking to half of the married couple who just passed 80 plays a week ago. Endless, incredibly well designed, variety.
Last edit: 24 Feb 2021 10:34 by Gary Sax.

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24 Feb 2021 19:22 #319649 by ubarose
FYI, just updated. The designer for this is Nate Heiss.

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