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F:ATties Five Favorites - CCG / LCG
L5R
Every other one is varying degrees of terrible
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Magic
Starwars LCG
pass
pass
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And I'm done.
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Netrunner
Magic
Call of Cthulhu
Omen: Reign of War (close enough)
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Used to play Magic, it's now dead to me.
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- metalface13
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VALIS wrote: 1. Warhammer 40k Conquest
Used to play Magic, it's now dead to me.
I haven't heard much talk on here about 40K Conquest (granted I haven't been on here much in the past year). Could you post more about it? Maybe start a new thread or write a review?
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metalface13 wrote: I haven't heard much talk on here about 40K Conquest (granted I haven't been on here much in the past year). Could you post more about it? Maybe start a new thread or write a review?
I will indeed. My wife fell down the stairs yesterday so I'm doing husbandly duties and watching shit films with her today whilst she feels sorry for herself.
Once she's asleep, I will get cracking on something.
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metalface13 wrote:
VALIS wrote: 1. Warhammer 40k Conquest
Used to play Magic, it's now dead to me.
I haven't heard much talk on here about 40K Conquest (granted I haven't been on here much in the past year). Could you post more about it? Maybe start a new thread or write a review?
It's pretty good. Conquest is a creature/unit based CCG. I used to love magic for this, although later some Land D, counterspell and nutjob decks really messed up the game for me. There is also a little bit of Netrunner in Conquest. You can deploy your general secretly. This may seem trivial at the beginning, but you really can use this to get instant command phase victory in a planet, taxi a whole bunch of units or just mislead the enemy.
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