- Posts: 30
- Thank you received: 10
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Vintage Board Game Review: Omega Virus (1992)
- TabletopIsland
- Topic Author
- Offline
- D4
Less
More
18 Jul 2020 11:55 #312190
by TabletopIsland
Vintage Board Game Review: Omega Virus (1992) was created by TabletopIsland
Omega Virus Review...
Read more...
A game where you collect access cards and weapons to destroy the Virus before it's too late?!
Please Log in or Create an account to join the conversation.
19 Jul 2020 12:14 - 19 Jul 2020 12:15 #312202
by ubarose
Replied by ubarose on topic Vintage Board Game Review: Omega Virus (1992)
Thanks for the reminder to check the batteries for leakage. We now have a clean and repair project for the day.
Last edit: 19 Jul 2020 12:15 by ubarose.
The following user(s) said Thank You: Rliyen, TabletopIsland
Please Log in or Create an account to join the conversation.
- Sagrilarus
- Offline
- D20
- Pull the Goalie
Less
More
- Posts: 8758
- Thank you received: 7397
19 Jul 2020 17:48 #312213
by Sagrilarus
Replied by Sagrilarus on topic Vintage Board Game Review: Omega Virus (1992)
Love your reviews. Love your approach and your set. Even your pacing is right.
I also really enjoy reviews for older games, as they’re more accessible to me. If I want Cold Turkey I can go out and buy it now without waiting for some preorder period to come to an end. Great stuff.
I owned Omega Virus and enjoyed it, and at the time it felt like the machine really had presence. It didn’t, since it sets the location of everything in advance but the design is such that that concept falls into the background. Really a neat package.
I also really enjoy reviews for older games, as they’re more accessible to me. If I want Cold Turkey I can go out and buy it now without waiting for some preorder period to come to an end. Great stuff.
I owned Omega Virus and enjoyed it, and at the time it felt like the machine really had presence. It didn’t, since it sets the location of everything in advance but the design is such that that concept falls into the background. Really a neat package.
The following user(s) said Thank You: TabletopIsland
Please Log in or Create an account to join the conversation.
- TabletopIsland
- Topic Author
- Offline
- D4
Less
More
- Posts: 30
- Thank you received: 10
17 Aug 2020 00:04 #313166
by TabletopIsland
Replied by TabletopIsland on topic Vintage Board Game Review: Omega Virus (1992)
It's always overlooked and it saddens me to see electronic games not work because peeps weren't aware and it corrodes :/
Please Log in or Create an account to join the conversation.
- TabletopIsland
- Topic Author
- Offline
- D4
Less
More
- Posts: 30
- Thank you received: 10
17 Aug 2020 00:05 #313167
by TabletopIsland
Replied by TabletopIsland on topic Vintage Board Game Review: Omega Virus (1992)
Thanks Buddy! I got for a real impromptu format and I'm glad you enjoy it!
Please Log in or Create an account to join the conversation.
Less
More
- Posts: 947
- Thank you received: 878
17 Aug 2020 10:33 #313180
by SebastianBludd
Replied by SebastianBludd on topic Vintage Board Game Review: Omega Virus (1992)
I'm a soft touch for games that incorporate an electronic widget to run the game: Stop Thief, Break the Safe, Electronic Mall Madness, Dark Tower.
Omega Virus is top-tier in this subgenre and I stupidly traded the copy I picked up from a flea market for $3. I might pick up another copy unless the reprint absolutely blows me away. The garish early 90's aesthetic is a significant part of its charm and if they decide to make the game look more "serious" by seeing how many different shades of gray they can slather on the board then I'm not interested.
Omega Virus is top-tier in this subgenre and I stupidly traded the copy I picked up from a flea market for $3. I might pick up another copy unless the reprint absolutely blows me away. The garish early 90's aesthetic is a significant part of its charm and if they decide to make the game look more "serious" by seeing how many different shades of gray they can slather on the board then I'm not interested.
Please Log in or Create an account to join the conversation.
Moderators: Gary Sax
Time to create page: 0.716 seconds