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Anyone interested in playing Antiquity online?
City built and validated here. We may need to start an email reminder list up. Y'all know my address, hasn't changed in years.
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- Dr. Mabuse
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- Dr. Mabuse
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It's a good game and a good interface (although it still has some bugs - work in progress). It's also brutal as hell. Rules are here .
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I want to try out something different than in the one with Sax and Dog.
It is a brutal game, but it's not too taxing when played at web speed.
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- Dr. Mabuse
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I'll until tomorrow and if there are no more takers we'll go with the three of us.
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- Space Ghost
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- fastkmeans
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NEVER RUN OUT OF WOOD.
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- Dr. Mabuse
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Not Sure wrote: Yeah, the rules enforcement really helps the learning process. The rules aren't too bad, but they can be unforgiving sometimes. There's no catch-up built into this thing.
NEVER RUN OUT OF WOOD.
Can't say that enough.
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A tough game to master.
Space Ghost, be sure to TM your Antiquity username to Dr Mabuse so he can include you when creating the game.
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I'm doing a San Christofori strategy in our other game, trying to build a minimal city to keep pollution down. I think I will be able to pull it off with just my original city and no expansion. I did trip over a rule last turn though, it seems that both hexes of a fishery need to be adjacent to a water hex, not just one of them. That means I need to build another inn. Doh!
I like this game, it has some interesting Euroness to it. Not high on the interaction, though.
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I agree. I wish you could mess with your opponent at least a little bit. You know what he's up to at some point (especially once he has a church/saint), but apparently the only way to do something against it is to be quicker in fulfilling your own victory conditions.Not Sure wrote: I like this game, it has some interesting Euroness to it. Not high on the interaction, though.
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