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Oath on TTS
Played once with GarySax and super keen to give it another whirl (pun intended), so it will be an easygoing learning game.
I’m organising a game this week, so far with myself and Sornars onboard, flexible on the day but the time will be c.8pm/9pm UK so 12pm/1pm Pacific.
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Three players so far, room for a fourth but it’s not recommended to go to five on a first game.
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- Disgustipater
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- Disgustipater
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edit: updated rules link as provided further down by GarySax
www.dropbox.com/s/f7cxvd82isfyyde/3.1.1%20Rulebook.pdf?dl=0
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Also, on BGG the TTS kit maker is correcting some bugs with relic discards, cloning, and chronicle saves so we'll want to upgrade the kit as soon as those release.
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Trading for favour - pay one secret to get one favour from the card plus an extra one for each face-up adviser that matches suit (you don't count other cards at your site, which I think we did a couple of times)
Trading for secrets - pay two favour to get one secret for each face-up adviser that matches the suit of the card you played on. Cards at site give you nothing, including the one you played on.
edit: another rules catch - (except for battle plans) you can use actions on cards at your current site even if you don't rule them and regardless of who rules them. I'm pretty sure that we stopped an action from happening a couple of times because of rule.
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I saw the same thing about Secrets when I went back over the rules, and put it in the other thread. I don't recall using sites for multiple suited cards, but maybe we did. It's hard to tell when things are flying furiously.
I think we were probably counting Secrets correctly most of the time, and then went to overcounting them rather than undercounting them all along.
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www.dropbox.com/s/f7cxvd82isfyyde/3.1.1%20Rulebook.pdf?dl=0
That doesn't change either of those big rules I missed fwiw.
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