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BATTLESTAR GALACTICA PLAY-BY-FORUM--SESSION 1

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23 Jun 2009 07:58 #32758 by ozjesting

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23 Jun 2009 09:39 #32769 by Shellhead
#Apollo plays zero cards

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23 Jun 2009 13:39 #32810 by Ken B.
SKILL CHECK RESOLUTION!


POSITIVE:

3 - Investigative Committee
3 - Declare Emergency
4 - Investigative Committee
1 - Consolidate Power


TOTAL: 11



NEGATIVE:

3 - Strategic Planning


RESULT: 11 - 3 = 8 : PASS!



There are several religious sects among the civilian fleet, and Roslin's words ring true to them in a very strong way. Already, an outpouring of anger over her removal as President. Yes, Roslin knew that she certainly believed in these visions she was having, but she also knew that they might be the key to her regaining her power.



## DEATH AND TAXIS (Laura Roslin) is dealt on Politics Card as a result of the Skill Check!





ACTIVATE CYLON SHIPS:

No Basestar in play to activate.


PREPARE FOR JUMP:

The Jump Track is not advanced. Currently at 3/6 (No Jump.)




END OF TURN:

Current player passes to KINGPUT (Admiral/President Tigh)



HANDSIZE CHECK:

Helo Three - 2
Apollo - 7
Laura Roslin - 7
Admiral/President Tigh - 4
Starbuck - 5
Count Baltar - 3

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23 Jun 2009 14:04 #32822 by Dr. Mabuse
"Admiral, permission to start wipin' some of the frakkin toasters from off the board?"

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23 Jun 2009 14:08 #32824 by Dr. Mabuse
Dr_Mabuse wrote:

"Admiral, permission to start wipin' some of the frakkin toasters from off the board?"


Ack belay that, frak that I forgot the hangar needs repairs, permission to repair the hangar, instead.

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23 Jun 2009 17:35 #32851 by KingPut
Dr_Mabuse wrote:

Dr_Mabuse wrote:

"Admiral, permission to start wipin' some of the frakkin toasters from off the board?"


Ack belay that, frak that I forgot the hangar needs repairs, permission to repair the hangar, instead.


Ok, crew here is our priority.

#1. We have a Centurion on board our ship that won't go away even if we jump. With 2 Cylons having turns back to back this really dangerous because they can move the Cenurions twice. (I'll focus on this)

#2. Our ship has been damaged twice. The two damaged location control viper launching and movement. (Starbuck you focus on this. You can draw engineering cards to fix the hanger)

#3. Our Morale is low only 4 we need to what ever we can to keep our Morale up.

#4. There's still one unknown Cylon. I've taken away the President job so if she's a Cylon she can't do quite as much damage.

#5. There 3 raiders plus a number of civilian ships out there. (Apollo can take care of this on his turn).

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23 Jun 2009 17:37 #32853 by Shellhead
KingPut wrote:

Dr_Mabuse wrote:

Dr_Mabuse wrote:

"Admiral, permission to start wipin' some of the frakkin toasters from off the board?"


Ack belay that, frak that I forgot the hangar needs repairs, permission to repair the hangar, instead.


Ok, crew here is our priority.

#1. We have a Centurion on board our ship that won't go away even if we jump. With 2 Cylons having turns back to back this really dangerous because they can move the Cenurions twice. (I'll focus on this)

#2. Our ship has been damaged twice. The two damaged location control viper launching and movement. (Starbuck you focus on this. You can draw engineering cards to fix the hanger)

#3. Our Morale is low only 4 we need to what ever we can to keep our Morale up.

#4. There's still one unknown Cylon. I've taken away the President job so if she's a Cylon she can't do quite as much damage.

#5. There 3 raiders plus a number of civilian ships out there. (Apollo can take care of this on his turn).


Aye-aye, sir. So say we all.

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23 Jun 2009 17:44 #32854 by southernman
"This is going to end well with the Admiral and President one of my cylon children - what a master stroke Saul."

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23 Jun 2009 17:44 #32855 by Dr. Mabuse
Shellhead wrote:

KingPut wrote:

Dr_Mabuse wrote:

Dr_Mabuse wrote:

"Admiral, permission to start wipin' some of the frakkin toasters from off the board?"


Ack belay that, frak that I forgot the hangar needs repairs, permission to repair the hangar, instead.


Ok, crew here is our priority.

#1. We have a Centurion on board our ship that won't go away even if we jump. With 2 Cylons having turns back to back this really dangerous because they can move the Cenurions twice. (I'll focus on this)

#2. Our ship has been damaged twice. The two damaged location control viper launching and movement. (Starbuck you focus on this. You can draw engineering cards to fix the hanger)

#3. Our Morale is low only 4 we need to what ever we can to keep our Morale up.

#4. There's still one unknown Cylon. I've taken away the President job so if she's a Cylon she can't do quite as much damage.

#5. There 3 raiders plus a number of civilian ships out there. (Apollo can take care of this on his turn).


Aye-aye, sir. So say we all.


So say we all!!!

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23 Jun 2009 17:47 #32856 by KingPut


Tigh: I'm still waiting on my cards. But I know what I'm doing.

Move: Armory

Action: Shot the Toaster
Attachments:

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25 Jun 2009 10:20 #33018 by Ken B.
Update will follow later today. Sorry again for the start-and-stop stuff I've put you guys through lately. Thanks for hanging in there.

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25 Jun 2009 12:29 #33023 by southernman
We know that Dis'ing Zeus usually results in pretty nasty lightening bolts aimed at tender parts.

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25 Jun 2009 14:30 #33032 by DeletedUser
I may be off the radar for the next 24 hours in any case, as we are moving house today.

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26 Jun 2009 10:12 #33097 by Ken B.
Turn 4.4






Saul Tigh barked orders like nobody's business. Those frakking toasters would not take Galactica. Not now, not ever.





pre:
Fleet Status

Food 07/08
Fuel 05/08
Morale 04/10
Population 12/12
Distance 4


Vipers 2 Active, 3 in Reserve, 3 Damaged
Raptors 2 in Reserve, 2 Destroyed
Jump Prep 3/6 (No Jump)
Cylon Boarding: 1 Centurion (1/5 Boarding Track)




Galactica (0 Damage)
FTL Control
Weapons Control
Command -- DAMAGED
Communications occupied by DR_MABUSE (Starbuck)
Admiral’s Quarters occupied by KINGPUT (Admiral/President Saul Tigh)
Research Lab
Hangar Deck -- DAMAGED
Armory
Sickbay
Brig

Colonial One
Press Room occupied by DEATH AND TAXIS (Laura Roslin)
President’s Office
Administration



Cylon Locations
Caprica occupied by SOUTHERNMAN (Count Baltar)
Cylon Fleet
Human Fleet
Resurrection Ship occupied by OZJESTING (Helo Three)



SHELLHEAD (Apollo) is in FOXTROT sector



DRADIS








## KINGPUT (Admiral/President Saul Tigh) Draws 2 Leadership!
## KINGPUT (Admiral/President Saul Tigh) Draws 3 Tactics!






Action Queue:

==> KINGPUT (Admiral/President Saul Tigh) has queued actions, to be resolved shortly

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26 Jun 2009 16:21 #33149 by Ken B.
## KINGPUT (Admiral/President Saul Tigh) moves to the Armory!
## KINGPUT (Admiral/President Saul Tigh) activates the Armory!


DIE ROLL: 7 = SUCCESS!


Tigh and his men caught a lucky break. Using his strong tactical skills--not to mention, some of the explosive rounds from the Armory--they are able to isolate and destroy the lone Centurion boarder on one of the lower decks.

"These frakkers bleed and die just like everything else," he said. "Secure the area, I want a full sweep of Galactica."





The Centurion Boarding Token is Removed from the track!

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