Front Page

Content

Board Games

Forums

Site Tools

Submissions

About

U
ubarose
July 15, 2020
439 0
AL
Andi Lennon
July 15, 2020
531 0
U
ubarose
July 15, 2020
305 0
U
ubarose
July 14, 2020
513 0

Pendulum Coming from Stonemaier Games

NEW and Upcoming Games
O
oliverkinne
July 14, 2020
515 0
U
ubarose
July 13, 2020
10576 0
Hot
MT
Matt Thrower
July 13, 2020
1079 0
T
TabletopIsland
July 11, 2020
524 0
TK
The King in Yellow
July 11, 2020
928 1
O
oliverkinne
July 10, 2020
384 0
M
max
July 10, 2020
499 0
D
DirtyWook
July 09, 2020
400 0
MB
Michael Barnes
July 09, 2020
1441 0

Any thoughts on the Cypher System RPG?

More
15 Jun 2020 14:10 #311147 by ChristopherMD
Looks like similar idea to FFG's Genesys where its meant to work for all different genres and its the basis for the Numenera RPG that I also haven't played. Anyone played it?

Please Log in or Create an account to join the conversation.

More
15 Jun 2020 15:29 - 15 Jun 2020 17:12 #311149 by barrowdown
I have played a couple times with Numenara. I think the settings are the most interesting part. The actual rules didn’t do a lot for me. I thought it had some cool ideas that kind of fell flat in play (the Cyphers themselves were basically just renamed scrolls/potions that pretend they are different and cooler). If I played again, I would probably run the setting with Fate (if I wanted to focus on narrative with a bit of crunch) or Savage Worlds (if I wanted lots of combat).

Edit: I thought it kinda tries to do aspects/stunts like Fate with some more resource management type stuff from dungeon crawlers. For me, it was not a happy medium.
Last edit: 15 Jun 2020 17:12 by barrowdown.
The following user(s) said Thank You: Rliyen, ChristopherMD

Please Log in or Create an account to join the conversation.

More
16 Jun 2020 11:15 - 16 Jun 2020 11:17 #311159 by Rliyen

barrowdown wrote: I have played a couple times with Numenara. I think the settings are the most interesting part. The actual rules didn’t do a lot for me. I thought it had some cool ideas that kind of fell flat in play (the Cyphers themselves were basically just renamed scrolls/potions that pretend they are different and cooler). If I played again, I would probably run the setting with Fate (if I wanted to focus on narrative with a bit of crunch) or Savage Worlds (if I wanted lots of combat).

Edit: I thought it kinda tries to do aspects/stunts like Fate with some more resource management type stuff from dungeon crawlers. For me, it was not a happy medium.


The setting screams GAMMA WORLD to me, with new rules. As for the rules, it seems that the GM takes a backseat to the players (players do nearly all the rolls. Seriously) and the system isn't terribly complex. I like the setting and would run the game before passing judgment.
Last edit: 16 Jun 2020 11:17 by Rliyen.
The following user(s) said Thank You: ChristopherMD

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.112 seconds