I've been stuck on Aldrich at the top of Anor Londo. My guy is a 67th level knight. I've got a few +7 weapons of various types, but this boss is wiping the floor with me. I only played for about 90 minutes, but with minimal progress. I think I need to forget tactics and wail on this creep with a great sword until he's a pulpy mass.
Yeah, there's not really anything in them that I don't think is fine for a 12 year old. It's not even really that bloody. Regardless, my 6 year old son saw it on the PS menu and said "I guess that is one of those killin' games".
Made a lot of progress today- beat the Crystal Sage with some help, did lots of exploring around the Cathedral of the Deep. Right now I'm stymied by another OMG Are You Kidding Me swamp area. It is not as bad as Blight Town or anything like that, but there's poison everywhere and deep water that slows you down.
I think it is definitely the best Souls game to date, although the refinement comes at the sacrifice of that sense of raw pioneering that Demon's Souls and the first one had. It doesn't feel as remote- it actually feels really familiar. And even the difficult parts you are coming to them equipped with plenty of knowledge about what to expect. Like "yay, I just opened these giant doors"...you know to maybe not go in there carrying 10k souls. You know to expect to find shortcuts. Even when you see a hidden item, it's easier to sort out how to get to it.
WTF is the deal with these people and messing around on rooftops. They love to put you on the roof.
I also find myself wondering what all of this stuff in the game looked like when it was new...like, just after the contractors finished building the Undead Burg. Before it went to seed.
Alright, now I'm in Lothric. Using the dagger and small shield is really making me focus on parrying anyone who even vaguely has any armor, which I totally ignored in DS2. I've gotten quite a bit better at it but it's still tough. I'm not sure I'll continue using the dagger because it's quite stressful even for regular dudes.
I did manage to kill that motherfucker with the samurai sword with like 4-5 parries in a row. Fuck that guy.
I am not sure I have the stones to play a thief dex build.
So I stripped down to just some light body armor and a bandit knife or spear w/little shield and tried to play that way. It's pretty awesome, when you are under 30% load you do this insanely long roll that clearly has a long invincibility spell. The problem is that it is too intense. You can't mess up against anybody. You always have to be sharp. It's simultaneously the most exciting and frustrating way to play souls. Regular dudes kill you in two hits. But you can dance around them with this huge roll and backstab the shit out of everyone. If I was more involved in every minute of play mentally, I could see it being the most rewarding way to play. I think, ultimately, I need a more forgiving build than that. I may put on at least some light armor and give up 30% roll and go to 30-70% and do a sort of lancer thing with high dex and leather or something.
I started out playing Cleric because I wanted to try something different...but then I chickened out on it and switched to Pyro.
So far, Pyro almost feels a little OP. At least up to the point where I am, there are lots of enemies that are weak to fire. And I throw fireballs at them. I'm doing a very high Int/Str build, but my Dex and Vit are fairly low. I'm mostly wearing medium armor (Fallen Knight set), so I have a good roll. Started out using a shield, but now I rarely equip one. Mostly just fireball hand and a one-hand axe. I'm actually still using the freebie axe you get in the class package with some upgrades. It's a fast swing, which I'm valuing more than a long reach or a higher damage per hit. I'm thinking about switching it up and using a spear or pike to keep things at a distance.
Hmmm, so now I'm on the rapier which is better than that dagger I was using... more than bloodborne, it's so key to advance your weapon as soon as possible. Anyway, I'm now on that big ice knight in the castle.
I haven't had much time to play this week, but I sat down for an hour and futzed around until I got the third Lord of Cinder. Progress has been slow, but work is busy as hell and I keep getting distracted by invading people lol
Parrying timing is hard in this game. Especially against dudes with long weapons like spears, the timing doesn't make sense to me. I'm getting swords much more consistently, like the blue knight dude in the main castle courtyard.
Incidentally---infusing. Should I do it? Had anyone done it? I don't want to ruin my rapier.
Sometimes the permanent death stuff in Souls drives me crazy. So I was with this NPC early in the game and we fought a fire demon. I was sniping him from afar (thank god for heavy dex build, it is SO cheap) and he charges in and then just falls off a cliff. I look it up and he has like 3-4 different encounter points but now he's dead forever because his stupid pathfinding dropped him in a pit.
Eh, stuff like that I see as part of the deal...it's kind of payback for all the times you cheese a boss or some doofus enemy runs off.
What gets me is the inscrutable stuff where you HAVE to do something a certain way at a certain time or something is lost forever. On the one hand, it creates this fascinating environment of mystery and discovery, on the other there's stuff that I don't see how you could possibly figure it out with consulting the internet.
I've switched to a frostbite sword, it's pretty darn good. And it's cool, I have fire on one hand and ice on the other. The swamp stuff blows, poison is awful. It's at least manageable, not like the swamp area in DS1 at all.
I actually started a DS1 game for the heck of it. Wow, does that game look rough now. I started a thief, got al the way to Undead Burg. It still totally holds up, but it is amazing how quick it is when you already know the mechanics and the general area.
Having a great time. The series is just so good. i was playing today in the Marsh after beating the sage dude with the big hat and kept dying to a giant crab... then I fight these two dudes in heavy armor and get into this incredibly frantic 1 v 2 battle. Even my wife looked up and started cheering for me until I chained together some parries and killed the first guy and then counter thrusted the other guy like a real fucker. Notice that it wasn't even a boss fight that got this reaction!
Still playing rapier w/little shield and very little armor. Playing the <30% build has been at times a real bitch but has really made the game balance on a razor's edge. I feel like a fucking ninja when I pull stuff off. And my roll goes like 30 feet so I guess that's the tradeoff.
I am on serious Dark Souls 3 tilt today. I had to stop before I destroyed a controller. I'm on some castle roof after a graveyard and it isn't *super* hard but I keep fucking something up or falling off the roof. Tilt is really bad when you're playing a build that depends on your ability to roll and precisely parry.