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Shovel Knight!!

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24 Aug 2016 08:21 - 24 Aug 2016 08:46 #232704 by Mr. White
Shovel Knight!! was created by Mr. White


Yeah, yeah, I'm late to the title, but per Mr. White's schedule I'm only a few years behind, so pretty up to date.

This title is amazing!

Truth be told, I sort of sat on it as I wasn't a big fan of the 8-bit era. Poor controls, flickering sprites, slowdown...all added up to a frustrating time. I spent those years digging into the SSI Goldbox titles on my C64. Had this been a more 16-bit styled game I would have bought it sooner. However, I'm glad to say that none of those pain points are in play here and I'm sure the game is a bit more than 8-bit. There seems to be a lot more parallax scrolling here than I recall from the old NES cartridges.

Anyway, I'm sure everyone here has played it already, but my son and I just finished it on two player mode, and I'll actually probably go back in solo mode and look for all the secrets we missed. Plus, there's the fun Plague Knight campaign to play through.



Oh, and Yacht Club games is also going to put out Spectre Knight and King Knight campaigns as free downloads....as well as some sort of Smash Brothers style, single screen, multiplayer battle royale mode. This title keeps on giving.

yachtclubgames.com/2016/06/the-return-of...lizing-announcement/

With the fun we had here, I was thinking about downloading one of the older Castlevania or Mega Man games from the eShop. Now, I think I'll pass...there's way more to explore here and it's neat going through Shovel Knight's world with the various characters.

Oh, the retro manual with all the background, enemy bios, moves, etc is a fantastic touch. My son loves that book and flipped through it all the time during play. He would call out the enemies by name as we'd encounter them on screen. Not sure why companies moved away from those sort of booklets.
Last edit: 24 Aug 2016 08:46 by Mr. White.
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24 Aug 2016 08:28 #232706 by Gary Sax
Replied by Gary Sax on topic Shovel Knight!!
Shovel knight is one of those rare games that is actually an 8 bit throwback. Lots of games use pixel art to make it look like an 8 bit game but my experience is that almost all throwback games play like 16 bit games, regardless of the era of their look. Shovel knight nails actual NES gameplay.

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24 Aug 2016 08:33 #232707 by Mr. White
Replied by Mr. White on topic Shovel Knight!!
Yeah, I read recently that the score could actually fit on an 8bit cartridge and be played on a NES. Yacht Club Games seems to really have gone all the way to get the experience right.

(though thankfully they omitted the flicking sprites and slowdown)

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24 Aug 2016 09:12 #232709 by Gary Sax
Replied by Gary Sax on topic Shovel Knight!!
I want to say you can enable flicker in the options.

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24 Aug 2016 09:18 #232710 by hotseatgames
Replied by hotseatgames on topic Shovel Knight!!
This is one that I have yet to get, but I've heard a lot of praise; I'll get it at some point.

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24 Aug 2016 09:18 #232711 by san il defanso
Replied by san il defanso on topic Shovel Knight!!
I picked up Shovel Knight on a Nintendo e-store sale around the new year, and I've been playing pretty steadily since then. It's maybe the most perfectly difficult game I've played.

By that I mean that it's precisely as hard as it needs to be, just tough enough to make you do it over and over, but not so hard that you don't see what you need to do and can't get there with some practice. I don't know if there's a proper word for that quality, but Shovel Knight nails it.

Awesome game, one of the best indie titles out there.

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24 Aug 2016 09:24 #232713 by Mr. White
Replied by Mr. White on topic Shovel Knight!!
Looking into the sprite flickering this morning, just came across this interesting post.

www.gamasutra.com/blogs/DavidDAngelo/201...or_Shovel_Knight.php
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29 Aug 2016 08:28 - 29 Aug 2016 08:50 #232956 by Mr. White
Replied by Mr. White on topic Shovel Knight!!
So, we beat the game (and can play the Plague Knight campaign) yet we don't have the 'beat the game' feat. In fact, we have no feats awarded. We skipped the Hall of Heroes and one of the gem mines. Do we need to beat those for the game to be considered beaten?

Also, the challenge mode is a ton of fun. I'm digging these.

I am really, really impressed with this title.
Last edit: 29 Aug 2016 08:50 by Mr. White.

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29 Aug 2016 08:57 #232962 by JEM
Replied by JEM on topic Shovel Knight!!
That screenshot says 16 bit to me, but then every time I see "8 bit retro game!" it shows something with 16 bit era (Genesis/SuperNintendo/Amiga) graphics.

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10 May 2017 09:51 - 10 May 2017 09:51 #248088 by Mr. White
Replied by Mr. White on topic Shovel Knight!!
Specter of Torment has now been added to anyone who owns the game.
I fired it up on the Wii U last late. Seems great and I look forward to playing through it this summer.

brief review: www.destructoid.com/review-shovel-knight...torment-421399.phtml

This title continues to be the best value in video gaming...and we still have the upcoming King Knight story and vs mode.
Last edit: 10 May 2017 09:51 by Mr. White.

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10 May 2017 11:54 #248096 by jeb
Replied by jeb on topic Shovel Knight!!
It's a great game. Anyone that has nostalgia boners about NES Classic should be playing SHOVEL KNIGHT. It's an 8-bit game without sprite flickering and better color palettes.

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