I picked up the expansion, Phantom Liberty, in GOG's Christmas sale, and have thus started a new playthrough of Cyberpunk 2077. I am having a great time! The game has changed dramatically from when it first came out, but I have to say I've encountered at least 2 bugs already, even after all this time. In fact, I was probably 10 minutes into my play before I saw a citizen T-Posing down the sidewalk.
The game is massive, and can easily get overwhelming. I have not started Phantom Liberty yet, but am looking forward to it.
The t posing stuff is weird or whatever, but when I hear people talk about pretty typical quest firing and breaking bugs is where I am still reluctant on the game.
I have only had to reload a save one time, to get someone who was supposed to meet me... to meet me. He was stuck in a building. Overall it's been a pretty positive experience and is worth the asking price, at least on sale.
I've now started Phantom Liberty, and it is interesting. The beginning, however, places you in a warehouse that is so dark I had to up my gamma just to get through it.
It is still kind of amazing to be talking to Keanu Reeves one second, then Idris Elba the next.
The game is pretty amazing, and so complex, I think you could call it a modern day Deus Ex with how diverse your character and problem solving could be. A build that focused solely on cyberware would be interesting to try some time.
More than four years have passed since I got this game, and I never got through the tutorial due to that broken ! icon. Because of my history with the tabletop rpg and my fondness for the cyperpunk genre, I still plan to someday play this game. But life has just been so busy, and it infuriates me that the tutorial doesn't actually teach me the game. Sorry, I didn't play The Witcher series, at all, so I don't know how to already play Projekt Red games. Maybe it was a problem that my graphics card is slightly below spec, so I will give this game another try the next time I buy a new computer. Maybe next year.
I'm nearing the end of Phantom Liberty (I think). I tried several times to take on a very hard boss, only to finally get them taken care of by hiding in a corner in which they could not reach me, as they could not figure out how to step over a dead body. It might sound ridiculous but I think the designers expect you to cheese this bullshit boss because I don't know how you'd fight them toe to toe. It was worth it, because you get some sweet guns off their corpse, and now I'm dropping fools left and right. Across my two plays I think I'm around 100 hours total so far. Great game. A masterpiece, really.
Finished Phantom Liberty. Overall it's a great expansion. Weirdly enough, it both starts and ends with annoying missions. The beginning has you wandering through a pitch black warehouse, and the end has you hiding from a killer robot for way too long. Those issues aside, most of the missions are creative and really cool. The work that goes into side stuff that you might never see is very impressive.
I had heard that they are making more content for the game, but it sure seems like it will have to be standalone, because Phantom Liberty ends your character's story pretty definitively, I'd say. They could get around it if they wanted.
Anyone playing it, I strongly recommend you do the side missions involving stealing cars. The rewards are awesome and I found the missions themselves to be very fun.
hotseatgames wrote: I'm nearing the end of Phantom Liberty (I think). I tried several times to take on a very hard boss, only to finally get them taken care of by hiding in a corner in which they could not reach me, as they could not figure out how to step over a dead body. It might sound ridiculous but I think the designers expect you to cheese this bullshit boss because I don't know how you'd fight them toe to toe. It was worth it, because you get some sweet guns off their corpse, and now I'm dropping fools left and right. Across my two plays I think I'm around 100 hours total so far. Great game. A masterpiece, really.
I had a similar experience when playing Vampire: Bloodlines many years ago. Near the very end of the game, there is a nasty monster in a subterranean complex in Chinatown. It only has melee attacks, but it does a lot of damage and sways back and forth to avoid some of your attacks. After dying several times, I finally found that if I crouched in a corner, it couldn't hit me. And after watching it sway for a while, I had the pattern down and carefully rationed my ammo by aiming where her head would pause at a certain point during the swaying. I eventually wore her down her health bar to a sliver, then jumped up and slashed her to death with a katana.
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Good point. In that same Bloodlines game, there are two stages to the penultimate final boss of the whole game, against a huge African vampire wielding a huge blade. I couldn't beat the first stage for a long time, until I discovered that if I just ran away from him, his health bar would decline while he was chasing me. When he got low enough, I would turn around and cut him down. Then he morphs into a winged batlike form and the fight moves outside just as the sun is starting to rise. I always die quickly at that stage, and the closest save point is before the first stage of the fight, so I just gave up. The first 2/3 of the game are amazing because it so often rewards social characters and stealth characters with non-combat options for success. Then they were running out of time and budget while developing the final third of the game, and it turns into a combat grind.