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  • News
  • Gloomhavem coming to PC in Q1 2019

Gloomhavem coming to PC in Q1 2019

MT Updated
Gloomhavem coming to PC in Q1 2019

Game Information

There Will Be Games

Asmodee Digital, the leader in digital board game entertainment, announced at their Gen Con press conference today that Gloomhaven, the award-winning board game celebrated for its tactical combat and branching narratives, is in development and scheduled to launch on Steam Early Access in Q1 2019.

Developed by Flaming Fowl Studios, Gloomhaven is a dungeon-crawling RPG featuring tactical turn-based combat, and for the first time, an infinitely replayable roguelike mode that will be available during Early Access launch and beyond. Set in a medieval fantasy world, players will struggle to survive through procedurally generated dungeons filled with deadly enemies, equipment to find, and powerful abilities to unlock, with much more in the works for the full launch.

“We’re absolutely thrilled to have the privilege of bringing Gloomhaven to Steam. It’s one of the highest regarded games from the tabletop community and is a perfect addition to our digital catalogue,” said Pierre Ortolan, CEO of Asmodee Digital. “Flaming Fowl Studios is a young studio with talent whose vast experience includes the Fables series. When paired with our proven track record of creating engaging digital board games, we are confident that Gloomhaven’s digital edition will surpass even the most seasoned players expectations.”

Designed by Isaac Childres, the Gloomhaven board game launched in 2017, raising $4.4 million between two successful Kickstarter campaigns. Since launch, Gloomhaven has received extremely positive reviews from critics and has been rated the “No. 1 Board Game Of All Time” by BoardGameGeek where it also won six Golden Geek Awards.

“Gloomhaven is, in a lot of ways, inspired by video games so it made sense that there would one day be a digital adaptation of it. Like the physical product, the digital version will be a large project that is more like its own unique game rather than a digital port of a board game,” said Isaac Childres, Gloomhaven’s designer and co-founder of Cephalofair Games. “I chose to work with Asmodee Digital because they have the most resources and experience to make sure that it got done right. In their hands, Gloomhaven’s digital edition could become a fully formed digital implementation of the massive critically successful board game. Working with them has been great and every creative decision runs through me to ensure my vision of the world comes to life in the best way possible.”

“We saw a lot of excitement for original games after we announced Mansions of Madness: Mother’s Embrace in April. Gloomhaven continues our commitment of expanding our catalog with more original video game experiences based on board game IPs and not just direct 1:1 adaptations of existing board games,” said Philippe Dao, Chief Marketing Officer of Asmodee Digital. “Asmodee Digital is still dedicated to bringing faithful recreations to new platforms as well, with games like Carcassonne coming to Switch and classic titles like Five Tribes and Bang coming to mobile devices later this year.”

There Will Be Games
Matt Thrower (He/Him)
Head Writer

Matt has been writing about tabletop games professional since 2012, blogging since 2006 and playing them since he could talk.

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